2009

Animation Workbench Toolbar
The Workbench toolbar extends the toolset found in the 3ds Max Track View.
The Workbench toolbar includes:
Tab Hides or displays the Workbench Tab panel, which contains the
tools for automated error analysis and correction fixers and filters.
Controllers Hides or displays a controller-window hierarchy list. This is
the same list you see in standard Track View with the same right-click
menus used to assign controllers.
Curve Type Determines which curves are displayed for the selected object.
Rot Curve, Rot Speed, Rot Accel, and Rot Jerk curves represent rotation.
Pos Curve, Pos Speed, Pos Accel and Pos Jerk curves represent position.
NOTE Choosing Rot Curve or Pos Curve turns on Show Biped Rotation Curves
or Show Biped, Position Curves, respectively, in the Biped toolbar of the
Curve
Editor
on page 3572.
Noise curves represent random position and rotation.
Each biped part can show any of these curves, except for the Horizontal
and Vertical tracks, which show only positional curves, and the Turning
track, which shows only angular curves.
The Axis order drop-down lets you choose the order in which the
rotation curves are calculated. Curves in previous version of Character Studio
were always drawn in XYZ. This ordering follows the same rules as the Euler
Axis Order on the
Quaternion/Euler rollout on page 4355.
When manipulating
position curves, the Workbench allows the curves to be displayed relative to
the World, the Biped Root, or any object in the scene as picked via the arrow
button.
World Displays curves relative to the World.
Biped Root Displays curves relative to the biped root object (COM) .
Scene Root Displays the curves relative to a selected object. Turn on the arrow
button, then click the object in a viewport. The name of the object will be
displayed on the button.
Animation Workbench | 4487