9

Editable Poly (Edge) 1043
At low settings, the e dge is relatively smooth. At
higher settings, the crease becomes increasingly
visible. At 1.0, the highest setting, the edge
becomes a hard crease.
Edit Tri[angulation]Lets you modify how
polygons are subdivided into triangles by drawing
internal edges, or diagonals (page 3–928).
In Edit Triangulation mode, you can see the current
triangulation in the viewpor t, and change it by clicking two
vertices on the same polygon.
To edit triangulation manually, turn on this
button. The hidden edges appear. Click a polygon
vertex. A rubber-band line appears, attached to
the cursor. Click a non-adjacent vertex to create a
new triangulation for the polygo n.
Tip: For easier editing of triangulation, use the
Turn command instead (see follow ing).
Tu rnLets you mo dify how polygons are
subdivided into triangles by clicking diagonals.
When you activate Turn, the diagonals (page
3–928) become visible as dashed lines in wireframe
and edged-faces v iews. In Turn mode, click a
diagonal to change its position. To exit Turn mode,
right-click in the viewport or click the Turn button
again.
Each diagonal has only two available positions
at any given time, so clicking a diagonal twice in
succession simply returns it to its original position.
But changing the pos ition of a nearby diagonal
can make a different alternate position available
to a diagonal.
For more information on how to use Turn with
the en hanced Cut tool, s ee this procedure (page
1–1035).
Edit Geomet ry rollout
See Edit Geometry Rollout (Polymesh) (page
1–1055) for detailed descriptions of these cont rols.
Subdivision S urface rollout
See Inter face (page 1–1061) for information on the
Subdivision Surface rollout settings.