9

1048 Chapter 9: Surface Modeling
Paint Deformation rollout
Paint Deformation lets you stroke elevated and
indented areas directly onto object surfaces. For
more information, see Paint Deformation Rollout
(page 1–1064).
Editable Poly (Polygon/Element)
Select an editable poly object. > Modify panel > Selection
rollout > Polygon or Element
Selec t an editable poly object. > Modify panel > Modifie r
Stack display > Expand Editable Poly. > Polygon/Element
Selec t an editable poly object. > Quad menu > Tools 1
quadrant > Polygon or Element
A polygon is a closed sequence of three or more
edges connected by a surface. Polygons provide
the renderable surface of editable poly objects.
At the Editable Poly (Polygon) sub-object level,
you can select single and multiple polygons and
transform them using standard methods. This is
also true for the Element sub-object level; for the
distinctions between polygon and element, see
Editable Poly > Selection rollout (page 1–1025).
This topic covers the Edit Polygons/Elements
rollout and Edit Geometry rollout functions for
these sub-object types; for other controls, see
Editable Poly (page 1–1022).
Note: Workflow enhancements in the Editable Poly
userinterfacegiveyouachoiceofeditingmethods.
See Editable Poly Workflow (page 1–1022) for more
information.
Inter face
Selection rollout
See Editable Poly > Selection rollout (page 1–1025)
for information on the Selection rollout settings.
Soft Selection rollout
Soft Selection controls apply a smooth falloff
between selected sub-objects and unselected
ones.WhenUseSoftSelectionison,unselected
sub-objectsnearyourselectionaregivenpartial
selection va lues. These values are shown in t he
viewports by means of a color gradient on the
vertices, and optionally on the faces. They affect
most t ypes of sub-objec t deformations, such as the
Move, Rotate, and S ca le f u nctions, as well as any
deformation modifiers (such as Bend) applied to
the object. This prov ides a m agnet-like effect with
a sphere of influence around the selection.
For more information, see Soft Selection Rollout
(page 1–963).
Edit Polygons/Elements rollo ut
At the element sub-object level, this rollout
includes commands that are common to both
polygons and elements. At the polygon level, it
contains those as wel l as a number more that are
unique to polygons. The commands available at
both levels are Insert Vertex, Edit Triangulation,
Retriangulate, and Flip.
Note: To delete polygons or elements, select them
and press the
Delete key. A dialog might appear
asking if you want to delete isolated vertices, which
are vertices that are used only by polygons or