9

1050 Chapter 9: Surface Modeling
Click the Outline Settings button to open the
Outline Selected Faces dialog, which lets you
perform outlining by a numeric setting.
Extruded polygons (top), outline expanded (middle), outline
reduced (botto m)
Note that size of inner polygons doesn’t change.
Bevel—Lets you perform manual be veling via
direct manipulation in the viewport. Click this
button, and then drag vertically on any polygon
toextrudeit.Releasethemousebuttonandthen
move the mouse vertically to outline the extrusion.
Click to finish.
When over a selected polygon, the mouse
cursor changes to a Bevel cursor.
With multiple polygons selected, dragging on
any one bevels all selected polygons equally.
You can drag other polygons in turn to bevel
them while the Bevel button is active. Click
Bevel again or right-click to end the operation.
Polygon beveled outward (left ) and inward (right)
B evel S ettings—Opens the Bevel Selection
dialog (page 1–1066),whichletsyouperform
beveling via interactive manipulation.
If you click this button after performing a bevel,
thesamebevelisperformedonthecurrent
selection as a preview and the dialog opens with
thesamesettingsusedforthepreviousbevel.
InsetPerforms a bevel with no height; that is,
within the plane of the p olygon selection. Click
this button, and then drag vertica lly on any
polygon to inset it.
When over a selected polygon, the mouse
cursor changes to an Inset cursor .
With multiple polygons selected, dragging on
any one insets all selected polygons equally.
You can d rag other polygons in turn to inset
them while the Inset button is active. Click
Inset again or right-click to end the operation.