9

Edit Geometry Rollout (Polymesh) 1057
Collapse ( Ver tex, Edge, B order, and Polygon levels
only )—
Collapsesgroupsofcontiguousselected
sub-objects by welding their vert ices to a ver tex
at the selection center .
Attach—Lets you attach another object in the scene
to the selected editable poly. You can attach any
type of object, including splines, patch objects,
and NURBS surfaces. Attaching a non-mesh
object converts it to editable-poly format. Click
the object you want to attach to the currently
selected poly object.
When you attach a n object, the materials of the
two objects are combined in the following way:
If the object being attached does not have a
material assigned, it inherits the material of the
object it is being attached to.
Likewise, if the object you’re attaching to
doesnthaveamaterial,itinheritsthematerial
of the object b eing attached.
If both objects have materials, the resulting
new material is a multi/sub-object material
(page 2–1594) that includes the input materials.
A dialog appears offering three methods of
combining the objects materials and material
IDs. For more information, see Attach Options
Dialog (page 1–1018).
Attach remains active in all sub-object levels,
but always applies to objects.
Attach List—Lets you attach other objects in
thescenetotheselectedmesh.Clicktodisplaya
Select O bjects dialog (page 1–78) where you choose
multiple objects to attach.
Shaded view of model (upper left); wireframe view of model
(upper righ t); model with objec t s attached (lower left); and
subsequent multi/sub-object material (lower right)
Detach (sub-object level s only )—Detaches the
selected sub–objects and the polygons attached to
them as a separate object or element. The Detach
AsCloneoptioncopiesthesub-objectsratherthan
moving them.
Youre prompted to enter a name for the new
object. Detached faces leave a hole in the original
object when you move t hem to a new position,
unless you use the Detach As Clone option.
Cut and Slice g roup
Theseknife-liketoolsletyousubdividethepoly
mesh along a plane (Slice) or in a specific area
(Cut). Also see Full Interactivity.
Sli ce P la ne (s ub-object lev els only )—Creates a
gizmoforasliceplanethatyoucanpositionand
rota te to specify where to slice. Also enables the
Slice and Reset Plane buttons.
If snapping is turned off, you see a preview of the
slice as you transform the slice plane. To perform
the slice, click the Slice button.