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1060 Chapter 9: Surface Modeling
current plane is specified by the active viewport
in the case of the home grid. When using a grid
object, the current plane is the active grid object.
Relax—Applies the Relax function to the current
selection, using the Relax dialog settings (see
follow ing). Relax normalizes mesh spacing by
moving each vertex toward the average location of
itsneighbors.ItworksthesamewayastheRelax
modifier (page 1–779).
Note: At the object level, Relax applies to the entire
object. At any sub-object level, Relax applies only
to the current selection.
Relax Settings—Opens the Relax dialog (page
1–1076), which lets you specif y how the Relax
function is applied.
Hide Selected ( Ver tex, Polygon, and E lement levels
only )—
Hides any selected sub-objectgs.
Unhide A ll (V er tex , Pol ygon, a nd Element l evels
only )—
Restores any hidden sub-objects to
visibility.
Hide Unselected ( Ver tex, Polygon, and Element
levels only)—
Hides any unselected sub-objects.
Named Selections (sub-object levels only)
Lets you copy and paste named selec tion sets of
sub-objects between objects. Start by creating one
ormorenamedselectionsets,copyone,selecta
different object, go to the same sub-object level,
and then paste the set.
Note: This function uses sub-object IDs, so if the
target object’s geometry differs from that of the
source object, t he pasted select ion will probably
compr ise a different set of sub-objects.
For more information, see Na med Selection Sets
(page 1–67).
Co pyOpens a dialog that lets you specif y a
named selection set to place into the copy buffer.
Pas t e—Pastes the named selection from the copy
buffer.
Delete I sol ated Verti ces (E dge, Bor der, Poly gon, and
Element l evels only )—
When on, deletes isolated
vertices when you delete a selection of contiguous
sub-objects. When off, deleting sub-objects leaves
all vertices intact. Default=on.
Full Interactivity—Toggles the level of feedback for
theQuickSliceandCuttools,aswellasallsettings
dialogs.
When on (the default), the final result is always
visibleasyouusethemousetomanipulatethe
tool or change a numeric setting. With Cut and
QuickSlice, when Full Interactivity is turned off,
only the rubber-band line is visible until you click.
Similarly, with numeric settings in dialogs, the
final result is visible only when you release the
mouse button after cha nging the setting.
The state of Full Interactivity doesn’t affect
changing a numeric setting from the keyboard.
Whether it’s on or off, the setting tak es effect only
when you exit the field by pressing
Ta b or Ent e r ,
or by clicking a different control in the dialog.
Subdivision Sur face R ollout
(Poly mesh)
Create or select an editable poly objec t. > M odify panel >
Subdivision Surface ro llout
Applies subdivision to the object in the style of
MeshSmooth (page 1–722), so you can work on a
lower-resolution "cage" mesh and simultaneously
see a smoother, subdivided result. This rollout is
available at all sub-object levels, a s well a s at the
object level, and always affects the entire object.