9

Bridge Borders/Polygons Dialog 1067
Local N or ma l
Beveling takes place along each
selected polygon’s normal.
By Polygon—Bevels each polygon individually.
Height—S pecifies the extent of the extrusion in
scene units. You can extrude selected polygons
outward or inward, depending on whether the
val ue is positive or negative.
Outline Amount—Makes the outer border of
selected polygons bigger or smaller, depending on
whether the value is positive or negative.
Apply—Applies the settings to the current
selection, retaining them if you then make another
selection.
OK Applies the settings to the current selection
and closes the dialog.
CancelCloses the dialog w ithout applying the
settings to the current selection. Does not reverse
previous uses of Apply.
Br idge B orders/Polygons Dialog
Selec t an Edit Poly or editable p oly object. > Modify p anel
> Polygon or Border sub-objec t level > Edit Polygons
rollout > Bridge S ettings button
Select an Edit Poly or editable poly object. > Polygon or
Border sub-object level > Quad m enu > tools 2 qua drant
> Bridge S etti ngs button
Use these settings for br idg ing pairs of polygons,
polygon selections, or borders in Interactive
Manipulation mode.
Note: Bridge calculates which way the bridge
polygons should face. If yo u bridge two
sub-objects so that the bridge goes through the
object, the bridge polygons face inward. But if you
create a bridge that goes through empty space,
such as w hen connecting sub-objects between two
elements, the polygons face outward. To make
thebridgepolygonsfacedifferently,usetheFlip
function.
Examples of an internal bridge (left) and an external bridge
(right), the l atter connecting two elements
Note: Bridging two elements makes them
contiguous, combining them into a sing le element.
Interfa ce
Bridge lets you use existing poly/border selections,
or pick them from the dialog. Choose one of the
following:
Use Specific Polygons/B order s—In this mode, use
the Pick buttons to designate polygons or borders
for bridging.
Use Pol ygon/B order S election—I f one or more
qualifying selection pairs exist, choosing this
option connects them immediately. If not, you can
select pairs of sub-objects in a viewport to connect
them.
Ifyoumakemorethantwoqualifyingselections,
Bridge connects them in increasing order of ID.