9

Select Region Crossing 93
painting a selection region, the brush must
completely encompass an object or sub-object
to select it.
3. Drag to specify the region and select the objects.
S elect R egion Cross ing
Edit menu > Reg ion > Crossing
Main toolbar > Crossing Selection
Select Region Crossing selects objects within the window and
also objects it crosses: the trash can, ben ch, and s treetlight.
Select Region Crossing selects objects within and
crossed by a selection region (page 1–80) boundary.
After you choose this command, draw a select ion
region around or crossing objects in the scene.
Objects within the region boundary as well as
those that i ntersect the boundary are selected.
Procedure
To select objects within and crossed by a selection
region:
1.
Do one of the following:
1. Choose Edit > Region > Crossing.
2. Click t he Window/Crossing Selection Toggle
(page 1–93) to display the Crossing icon.
2. From the Main toolbar, click the Selection
Region flyout (page 1–80) and choose a method:
Rectangular, Circular, Fence or Lass o S election
region.
Note: This setting also applies to Paint Select ion
Region, but in this case the boundary is that of
the br ush, not the region. In other words, when
paintingaregioninCrossingmode,thebrush
selects every object or sub-object it touches or
encomp asses.
3. Drag to specify t he region and select the objects.
Window/Crossing S election
Toggle
Main Toolbar > Crossing Selection or Window Selec tion
from the Window/Crossing toggle
Edit menu > Region > Window or Crossing
TheWindow/CrossingSelectiontoggleswitches
between window and crossing modes when you
select by region.
•InWindow mode (page 1–92), you select only
the objects or sub-objectswithin the selec tion.
•InCrossing mode (page 1–93),youselect
all objects or sub-objects within the region,
plus any objects or sub-objects cr ossing the
boundaries of the region.
Tip: If you’re making sub-object selections of faces
and you select more faces than you want, make
sure you ’re in Window mode.
The Selection Region flyout (page 1–80) on the
toolbar allows you to create different-shaped
boundaries.
3ds Max automatically saves the Window/Crossing
setting in t he 3dsmax.ini (page 1–18) file.