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110 Chapter 3: Selecting Objects
Note:
Ifyouselectanobjectwithinanopened
inner assembly, using Close will close only that
assembly.
2. Choose Group menu > Assembly > C lose.
To close a nested assembly:
1.
Select any object in t he nested assembly or its
luminaire.
2. Choose Group menu > Assembly > C lose.
Disassemble
Select one or m ore assemblies. > Group menu >
Assembly > Disassemble
Disassemble separates the current assembly into
itscomponentobjectsorassemblies.
The Disassemble command separates one level,
unlike Explode (page 1–110),whichseparatesall
levels of nested assemblies.
When you disassemble an assembly, all
comp onents of the assembly remain selected, but
are no longer part of the assembly. Any t r ansform
animation applied to the assembly is lost, and
objectsremainastheywereintheframeatwhich
the dissolution is performed. However, objects
retain any individual animation.
All disassembled entities remain in the curren t
selection set.
Note: If you have wired the luminaire head to
any other parameters, those parameters are still
cont rolled by the wiring setup after disassembly
and are not adjustable until you apply a standard
controller, such as Bezier Float. Use Track View
to do this.
Explode Assembly
Select one or m ore assemblies. > Group menu >
Assembly > Explode
TheExplodecommandseparatesallobjectsin
an assembly, regardless of the number of nested
assemblies and/or groups, unlike D isassemble
(page 1–110),whichseparatesonelevelonly.
When you explode an assembly, all components of
the assembly remain selec ted, but are no longer
part of the assembly. An y transform animation
applied to the assembly is lost, and objects remain
as they were in the frame at which the dissolution is
performed. However, objects retain any individual
animation.
Note: Ifyouhavewiredtheluminaireheadto
any other parameters, those parameters are sti ll
con trolled by the wiring setup after exploding
and are not adjustable until you apply a standard
contro ller, such as Bezier Float. Use Track View
to do this.
Detach Assembly
Select an assembly. > Group menu > Assembly > Open
> Select one or more objec ts to detach. > Assembly >
Detach
Select one o r more objects to detach in an open assemb ly.
>Groupmenu>Assembly>Detach
The Detach command detaches the selected object
from its assembly. If the object is a member of a
nested assembly, after you detach it, it is no longer
a member of any assembly.
This command becomes active when you open the
assembly by choosing O pen (page 1–109) from the
Assembly menu.