9

Index 1265
using 3–202
batch rendering completed 3–203
before trajectory 2–944
behavior assignments and teams dialog 2–1200
behavior rollout 2–1211
behaviors 2–1159, 3–915
avoid 2–1211, 3–913
fabric 1–579
obstacle-avoidance 2–1164, 3–983
orientation 2–1214, 3–985
patch-based 3–991
path follow 2–1216, 3–992
repel 2–1218, 3–1003
scripted 2–1220, 3–1008
seek 2–1220, 3–1008
space warp 2–1221, 3–1013
speed vary 2–1222, 3–1015
surface arr ive 2–1223, 3–1018
surface follow 2–1226, 3–10 19
wall repel 2–1227, 3–1033
wall seek 2–1229, 3–1033
wander 2–1231, 3–1033
bend 2–990, 2–1136
bend links mode 2–895, 2–936, 2–952, 3–915
bend modifier 1–560
bend parameters (links) 2–1091
bending
center of mass track 2–914
footstep path 2–869
bevel
bevel modifier 1–562
bevel profile modifier 1–565
deformation 1–366
faces a nd polygons 1–1011
patches 1–986
types of beveling 1–366
bevel polygons dialog 1–1066
bezier
controllers 2–310
handle control 2–582
bezier curves 3–915
bias 2–950, 2–956, 2–1091, 2–1136
mental ray shadow maps 2–1360
bifold door 1–252
billboard (VRML97 helpers) 3–607
binding
objects 2–437, 2–461, 2–491
to space warp 2–58
vertices 1–297
BioVision motion capture data files 2–1065
BIP files 2–919 to 2–920, 2–1065, 2–1263, 3–916
adding to motion mixer 2–609
adjust time in motion mixer 2–615
adjustinginmotionmixer 2611
combining motions 2–924
combining with m ixer 2–6 0 4
export with motion mixer 2–624
filtering in motion mixer 2–612
loading 2–942
path 2–1041
saving 2–882, 2–941
transitions in motion mixer 2–616
biped 2–833, 3–916
add to motion mixer 2–607
and physique 2–834
assign controller rollout 2–934
body parameters 2–844, 2–846
center of mass 2–833
colored keys 2–1005
creating 2–844
display options 2–944
dummies 2–922
dynamics 2–833, 2–980
dynamics parameters 2–954
edit 2–1038
editing keys in Track View 2–875
figure files (.fig) 2–855
figure mode 2–847
IK key colors 2–1005
keyboard shortcuts 2–1006
layer 2–974
load motion file 2–936
moving keys 2–1004
naming 2–847
playback 2–936, 3–916
previewing motion 2–929
root object 2–846
select keys based on foot states 2–965
setting keys 2–904
shifting balance 2–876
structure 2–847
tracks in Track View 2–888
user interface 2–932
working with 2–843
biped apps rollout 2–935
biped ba la nce, motion mixer 2–622
biped clips 2–649
biped colored keys 2–1005
Track View 2–1005
biped crowds 2–1172
biped dynamics 3–916
biped I K key colors 2–1005
biped links
selecting and rotating 2–895
biped object 2–636
biped playback 2–936