9

Index 1271
color clipboard files 1–950
color clipboard utility 1–165
color coding 2–945
color controls 2–1485
color modifier maps 2–1692
color palette
vertexpaint modifier 1–950
color RGB controller 2–317
color selector 1–161, 3–815
color space 3–1
colors
assign random 1–161
biped IK/FK keys 2–1005
biped keys in Track View 2–947
biped trajectories 2–1005
footsteps 2–869
in Track View 2–944
vertex type 2–1089
colors panel (customize UI) 3–799
COM 2–933
COM/DCOM server control utility 3–792
combining animations 2–1026
combining motions
motion mixer 2–604
combining objects 1–338, 1–378, 1–388
Combustion
adding workspace 3–135
combustion map 2–1639
combustion workspace file 3–611
command line
rendering 3–209, 3–211, 3–215
startup options 3–671
command panel
troubleshooting when missing 3–893
command panels
create 3–757
display 3–775
hierarchy 3–773
modify 3–758
motion 3–774
overview 3–756
utilities 3–778
command-line options (MAXScript) 3–783
command-line options (starting 3ds Max) 3–671
command-line rendering 3–209, 3–215
backburner command line 3–215
batch render 3–209
DOS 3–211
pre-render scripts 3–209, 3–215
commands provided only from the keyboard 3–669
comments
particle system 2–134, 2–206
comments on the documentation 3–874
common panel
render scene dialog 3–27
common parameters rollout 3–27
common procedures
video post 3–315
commonality 1–509
communication center 3–712 to 3–713
bubble notification 3–716
configure 3–713
new information 3–716
notifications 3–716
refresh content 3–715
settings 3–713
welcome wizard 3–713
compare dialog (loft objects) 1–374
compass helper object 2–27
complete map (baking) 3–147
component color - specular 3–1014
components
hair and fur feature 1–517
composite
glossary 3–922
map 2–1688
material 2–1589
composite materials
limitations when bak ing textures 3–147
compositor
compositor maps 2–1687
compound materials
glossary 3–922
kinds of 2–1587
compound objects 1–313
BlobMesh 1–331
Boolean 1–338, 1–378, 1–388
conform 1–324
connect 1–328
mesher 1–374
morph 1–314
ProBoolean 1–378
ProCutter 1–388
scatter 1–318
ShapeMerge 1–336
terrain 1–347
compound rigid bodies 2–722
concepts 3–88
cone 1–172
cone (spotlight) 2–1338
cone angle manipulator 2–27
cone caustics filter 3–106
configuration
network rendering 3–175
configuration settings 3–119