9

Index 1273
default s ettings 3–828
Euler XYZ rotation 2–318
expression 2–320
frame duration 2–502
general-purpose controllers 2–295
limit 2–335
linear 2–341
list 2–342
local euler XYZ rotation 2–344
look at 2–344
make unique 2–550
master point 2–346
morph 2–300
motion capture 2–347
noise 2–353
on/off 2–355
paste 2–545
point3 XYZ 2–317
position XYZ 2–356
prop erties 2–560
PRS 2–357
reaction 2–358
scale XYZ 2–371
script 2–372
slave 2–313
smooth rotation 2–374
specifying default 2–294
TCB 2–377
time duration 2–502
transform script 2–379
types of 2–289, 2–546
understanding 2–289
viewing types 2–289
waveform 2–381
working with 2–289
xref 2–383
controlling
colors 2–299
display performance 1–28
flipping on path 2–398
IK precision 2–463
object display 1–51
position 2–298
rotation 2–299
time 2–285
transforms 2–298
viewport rendering 1–27
controls
camera viewport 3–745
light viewport 3–750
perspect ive and orthographic 3–738
special 1–12
viewport 3–735
conversion modifier
turn to mesh 1–871
turn to patch 1–873
turn to poly 1–874
convert 2–936
between footstep and freeform animations 2–885
data in motion capture buffer 2–1065
from buffer 2–1065
to freeform 2–886
to freeform/footsteps dialogs 2–999
convert curve dialog 1–1225
convert surface dialog 1–1227
conver t to mesh 2–206
converting
event-level selection to particle level 2–138
TRC into CSM 2–66 5
convex hull property (glossary) 3–924
cool (glossary) 3–924
cooperative constraints 2–735
coordinate display (mouse position) 3–708
coordinate space 3–924
coordinate system 1–443
coordinates
absolute/offset display 3–709
barycentric (glossary) 3–914
coordinate displa y 3–708
coordinate system 1–443
coordinates rollouts 2–1625, 2–1663
mapping 2–1405
copies 1–472
creating 1–471
overview 1–472
copy 2–1141, 2–1147
a material, map, bitmap, or color 2–1418
footsteps 2–990
pose 2–962
poses and postures 2–910
posture 2–962
selected cross section 2–1114
copy biped animation to clip dialog 2–635
copy controller 2–544
copy keys 2–579
copy layer 2–325 to 2–326
copy map dialog 2–1451
copy tangent handles 1–297
copy time (Track View) 2–568
copy tracks 2–926
copy/paste rollout 2–966
copying
actions, events (particle flow) 2–127, 2–132, 2–134
and pasting items/objects 2–575 to 2–576
colors 1–165, 2–1452
copy controller (Track V iew) 2–544