9

1286 Index
file output 3–266
file properties 3–500
file t ypes
BIP 2–920, 3–916
BVH 3–920, 3–969
CAL 2–1070
CSM 2–1065, 3–920, 3–925, 3–969
CWS 3–135
FIG 2–936, 2–1070
.mfe file 2–1045
MNM 2–1061, 2–1065
MOC 2–1065, 2–1070
PHY 2–1098, 2–1106, 3–994
STP 2–924
file-handling commands 3–386
files
backup and saving 3–819
compressed 3–819
finding 3–510
incremental saves 3–819
managing 1–15
mismatched units 3–852
motion flow editor 2–1041
preferences settings 3–819
recent in file menu 3–819
fillet
and editable splines 1–297
fillet curve 1–1164
fillet surface 1–1216
fillet/chamfer modifier 1–689
glossary 3–939
film grain effect 3–268
filter color mapping 2–1503
filter color/filter opacity (glossary) 3–939
filtering 2–837
euler tracks (Track View) 2–564
motion capture and marker data 2–1070
trackgroups 2–645
tracks in motion mixer 2–612
filtering bitmaps 3–939
filtering character animation 3–940
filters 3–98
add filter event (video post) 3–335
caustics 3–106
creating custom 1–68
edit fi lter event (video post) 3–335
environment backgrounds (viewports) 3–821
euler tracks (Track View) 2–564
filter (track bar) 3–703
filter combinations dialog 1–81
filtering selections 1–81
filters button (Track View) 2–541
filters dialog (Track View) 2–542
key 3–718
sampling 3–1005
filters panel 2–1023
final gather map (FGM file) 3–937
final gather rollout 3–111
final gathering 3–93, 3–111, 3–940
final step update script (particle flow) 2–139
find target test (particle flow) 2–218
finding erro rs 2–1012
fine-tuning envelopes 2–1088
fingers option 2–846
fins (bones) 1–404, 1–413
fire environment effect 3–276
first vertex 1–297, 3–941
fit 2–1130, 2–1147
fit (deformation) 1–367
fit to existing 2–1070
fix ambient utility 3–512
fix panel 2–1020
fix vertices constraint 2–796
fixed
transition editor 2–1051
fixed width text button 3–815
fixed window 1–258
fixing errors 2–837, 2–1012, 2–1020
fixing motion errors 2–1023
fixing problems 3–883
flag properties dialog (Material Editor) 2–1655
flag with black 3–826
flat mirror map 2–1695, 3–83, 3–942
flatten footsteps 2–1070
flatten mapping 1–898, 1–907
flatten sides 1–1011
flex modifier 1–691, 1–700
flexibility (neck and spine) 2–846
flip normals 1–166, 1–1009
float controllers 2–297
float limit controller 2–335
floaters 1–431, 3–775
bone tools 1–411
display floaters 3–775
Schematic View display floater 3–651
selection float ers 1–79
transform typ e-in 1–431
floating 3–930
floating bones 2–1082, 2–1110
flows (particle flow) 2–208
empty flow 2–209
glossary 3–942
standard flow 2–209
fluorescence (glossary) 3–942
flyouts 1–12
align 1–462