9

Index 1289
tracker 2–671
types of 3–304
using transform gizmos 1–426
gizmos rollout 1–791
global and local exclude/include dialog (for raytraced maps
and materials) 2–1531
global clip 2–1179, 2–1246
global clip controller 2–1241, 3–950
global event (particle flow) 3–949
global illumination 3–51, 3–61, 3–93, 3–106, 3–940
global illumination (mental ray) 3–80
global lighting (rendered env ironment) 3–272
global motion clip 2–1179
global raytracer settings dialog 2–1528
globalsettings and defaults for bitmap proxies dialog 3–496
global shadow parameters (Track View) 2–512
glossary 3–901
glossiness mapping 2–1502, 3–950
glow
render effect 3–226
go to rotation test 2–224
go to settings
Material Editor 2–1446 to 2–1447
time 3–707, 3–722, 3–724
goal (and IK chain) 2–440
goniometric diagrams 2–1326
grab viewp ort 1–35
gradients
gradient map 2–1650
gradient mapping 2–195
gradient ramp map 2–1652
lens effects gradient colors (video post) 3–381
lens effects gradient options (video post) 3–378
lens effects gradient types (video post) 3–379
lens effects g radients (Video Post) 3–377
graph editors menu 3–682
delete schematic view 3–652
delete Track View 2–598
new schematic view 3–638, 3–652
new Track View 2–597
saved schematic views 3–638, 3–653
saved Track View 2–599
Tra ck View 2 598
Track View - curve editor 2–501
Tr ack View - dope sheet 2–501
graphics dr iver setup dialog 3–838
GravAccel (gravitational acceleration) 2–846, 2–878,
2–980, 3–950
gravity 3–950
computation 2–878
gravity space warp 2–73
green
line 2–1114
rigid vert ices 2–1150
grid
autogrid 2–7
grid and snap settings 2–41
grid nudge distance 3–821
grid setting display 3–709
home grid settings 2–49
options 2–46
snap override 2–45
snaps 2–41
user gr ids settings 2–51
grid method 3–129
grid method, raytrace acceleration 3–1000
grids 2–33, 3–951
activating 2–34
align to view 2–35
aligning to 1–1011
and resolution of p atch model surface 1–991
grid and snap settings 2–41
grid helper object 2–20
show home grid 2–34
using 2–4 to 2–5
viewing 2–6
ground plane (and collision detection) 2–891
group
script 2–1048
group menu 1–104, 1–109, 3–674
attach 1–106
close 1–105
detach 1–106
explode 1–106
group 1–104
open 1–105
ungroup 1–106
groups 1–96
and assemblies 1–98
and attaching physique 2–1083
and selection sets 1–96, 3–674
closingnestedgroups 1105
detach from 1–110
explode 1–106
smoothing 1–167
using 1–96, 3–674
grow 1–809
growth objects
hair and fur modifier 1–517
guide hairs
hair and fur mo difier 1–518, 1–526
H
hair
brush for styling 1–529
compositing method 3–222
cutting 1–529