9

1302 Index
skin wrap modifier 1–818
skin wrap patch modifier 1–824
turbosmooth mo difier 1–868
workingwithmeshsub-objects 1998
mesh - definition 3–972
mesh conversion 2–206
mesh density, and cloth 1–577
mesh editing 1–935
mesh object (as Physique skin) 2–1076
mesh size (reducing) 2–1099
mesher object 1–374
meshing parameters rollout (radiosity) 3–67
meshsmooth modifier 1–722
MeshSmooth modifier and cloth 1–576
meshsmooth selection dialog 1–1074
messages 3–124
meta-operators
cache 2–197
metaballs 1–331, 3–972
metal bump shader 2–1614
metal highlights 2–1494
metal shader 2–1 481
metalness mapping 2–1506
methods (IK) 2–439
.mfe file
append 2–1032
file types 2–1045
load 2–1032
save 2–1032
MFE files 2–652, 2–919, 2–1263
folder 2–1041
MI file 3 –119, 3–124
MI files 3–972
middle button p an/zoom (viewports preferences) 3–821
MIDI time slider control (animation preferences) 3–828,
3–847
mini listener (MAXScript) 3–699
mini Track View (track bar) 3–703
minimum key spacing 2–1070
mirror 1–448, 2–913, 2–962, 2–1130, 2–1141, 2–1147
main toolbar 1–448
mirror curve (NURBS) 1–1 160
mirror dialog 1–448
mirror mo difier 1–728
mirror surface (NURBS) 1–1187
mirroring joint parameters 2–495
mirroring objects 1–491
splines 1–308
mirror dialog 1–448
mirror parameters rollout 1–791
mirror selected cross section 2–1114
mirrored link
copying envelope settings to 2–1088
mirrored UVs 3–155
mirroring 3–972
mirroring motion 2–913
missing external files dialog 3–503
missing map coordinates dialog 2–1623
missing XRef paths dialog 3–415
MIX files 2–9 35, 2–1263
mix map 2–1689
mix menu 2–629
mixdown 2–624
mixer
and BIP files 2–924
load mix 2–652
mode 2–652
rollout 2–652
save mix 2–652
mixer clip source options dialog 2–634
mixer transition editor dialog 2–636, 2–638
MNM file 3–973
MNM files 2–919, 2–1061, 2–1065, 2–1263
MNU files 3 –795, 3–798, 3–804
mobile gaming
editing JSR-184 parameters 3–566
exporting JSR-184 files 3–563
MOC files 2–1065, 2–1070
modal (g lossary) 3–973
mode
motion flow 2–1026, 2–1043
modeless (glossary) 3–973
modeling
objects 1–5, 1–842
modes 2–936, 2–982, 2–988
in place 2–930
mixer 2–652
rubber band 2–876
talent figure 2–1061
Track View 2–521
modes menu
curve editor and dope sheet 2–521
modifier list 3–758
modifier sets menu 3–771
modifier stack 3–760
collapsing 1–504
editing 1–504
glossary 3–973
modifier stack rollout 1–502
right-click menu 3–766
using 1–502
using at sub-object level 1–508
modifier-based space warps 2–107
modifiers 1–493, 1–497, 1–555, 1–557
affect region 1–557
and AutoCAD object transforms 3–442