9

Index 1305
cloning clips 2–611
compare with motion flow 2–604
editor 2–646
export animation 2–624
filtering biped parts 2–645
how to use 2–604
importing clips 2–609
menus 2–629
moving clips 2–611
optimize transition 2–641
preferences 2–651
replacing clips 2–611
reservoir 2–649
toolbar 2–642
trackgroups 2–612
transitions 2–616
user interface 2–628
weight cur ve 2 –619
motion panel 2–301, 2–303 to 2–304, 2–306, 2–463, 2–933,
3–774
motion parameters rollout 2–1183
motion synthesis 2–1172, 3–977
global clip controller 2–1241
motionclip parameters di alog 2–1252
motor 2–765
motor space warp 2–61
mounting a directory (network rendering) 3–188
mouse sensitivity 3–821
MOV files 3–621
move 1–439, 2–936, 2–965
clip 2–1045
leg sta te 2–867
move keys (Track View)
curve editor 2–579
dope sheet 2–558
edit keys 2–558
function cur ves 2–579
moved pivot 2–959
movie w indow (camera tracker) 2–671
moving
actions, events (particle flow) 2–132
cameras 1–7
center of mass 2–876
keys 2–558
keys (biped) 2–1004
lights 1–7, 2–1282
links 2–890
through time 2–287
to first frame 3–722
to last frame 3–724
to next frame 3–724
to previous frame 3–723
to transform keyframes 3–724
moving biped keys 2–1004
MPEG files 3–621
mr parameters rollout
hair and fur modifier 1–540
mr physical sky shader 2–1321
MSP files 3–977
MTL
exporting 3–590
mtl files (wavefront) 3–588
multi strand parameters rollout
hair and fur modifier 1–544
multi-layer basic parameters 2–1481
multi-layer high l ights 2–1495
multi-level shader 2–1504
multi-pass parameters (cameras)
depth of field 2–1383
motion blur 2–1386
multi-pa ss rendering effects 3–77
multi-pass rendering effects (cameras) 2–1382
multi/sub-object material 1–834, 2–242, 2–1594
multi-threading 3–826
multi-view
blocks 3–459
multicurve t rim surface 1–1214
multiple biped links 2–895
selecting and rotating 2–895
multiple instanced objects 2–121
multiplicity (g lossary) 3–977
multiplier (glossary) 3–977
multiplier curve
applying 2–584
deleting 2–585
enable toggle 2–585
glossary 3–978
multiplier out-of-range ty pes (Track View) 2–586
MultiRes modifier 1–739
multiresolution adaptive antialiaser 2–1534
multisided blend surface 1–1213
multithreading and rendering 3–828
MVBlocks 3–459
N
N blend surface 1–1213
n links 2–1111, 2–1150
Nlinks 3978
name
object name 3–757
name and color rollout 3–757
for lights 2–1273
named selection sets 1–67, 1–83 to 1–84, 1–508
names
material 2–1396
selecting by (Track View) 2–589
naming layers 3–655