9

Index 1313
point surface 1–1102
glossary 3–996
sub-object 1–1181
point-path constraint 2–762
point-point constraint 2–750
point3 XYZ controller 2–317
polar snapping mode 2–39
poly select modifier 1–762
polygon - definition 3–936
polygon count 1–1253, 3–861
polyhedra 1–18 7
POmniFlect space warp 2–78
ponytails 2–984
pose
copying and pasting 2–966
pose adjustment 2–1070
poses 3–996
adding 2–1096
copying between bipeds 2–910
reference 2–1076
posing bipeds 2–847
position
changing 1–423
ranges (Track View) 2–574
position constraint 2–401
position data (in CSM files) 2–1061
position operators
position icon 2–147
position object 2–148
position ranges (Track View) 2–574
position XYZ controller 2–356
position/orientation/bind to follow object 2–492
position/rotation threshold (IK) 2–463
position/rotation/scale (PRS)
controller (Track View) 2–357
parameters (motion panel) 2–303
positional markers 3–996
posture
copying and pasting 2–966
postures 2–910
power 2–1114, 2–1141
pre-calculating particle motion 2–1 20
pre-render scripts
advanced settings 3–173
command-line rendering 3–211
network rendering 3–190
precedence 2–494
child-to-parent 2–469
glossary 3–997
parent-to-child 2–470
setting manually 2–471
precedence, and keyboard shortcuts 3–872
precision and drawing aids 2–1
preferences 3–815
animation 3–828
asset browser 3–514
files 3–819
gamma 3–824
general settings 3–815
gizmos 3–832
inverse kinematics 3–830
MAXScript preferences 3–834
mental ray renderer 3–837
MIDI time slider control 3–847
motion mixer 2–651
preference settings dialog 3–815
radiosity settings 3–836
rendering 3–826
Schematic View 3–646
strokes 3–862, 3–867
viewports 3– 821
preferences (display) 2–931
premultiplied alpha (glossary) 3–633, 3–997
preserve map channels dialog 1–1075
preserve modifier 1–766
preset lig hts 2–1302
preset rendering options 3–23
preset views 1–24
presets 3–23, 3–437
brush 3–690
configure (video post) 3–327
rendering 3–23
preview
animated material prev iews 2–1450
make 2–1434
play 2–1434
renderings 3–168
save 2–1434
preview and animation rollout 2–806
preview window 2–815
previewing
biped motion 2–929
motion 2–1084
Shockwave 3D files 3–585
W3D files 3–585
previous frame 3–723
previous key 3–723
previous link/next link 2–1114, 2–1147
prev ious transition
transition 2–1051
primitives
creating with keyboard 1–169
extended 1–186
standard 1–170
print size wizard 3–25
priority of actions (particle flow) 2–124