9

xiv Introduction
Thanks to a revamped inte r face, the DWG
Import (page 3–539) toolset for geometry is
now significantly easier to use.
Animation Improvements
If you enable animation layers for a n object that
has animation loaded in the Motion Mixer,
3ds Max can automatically create new map files
for you.
New Biped quadrants on the quad menu
provide quick access to many commonly used
Bipedtools.Justselectanybipedpartandthen
right-click the biped.
You can assign the same type of controller or
constraint to several different objects at once.
Just select the objects and then choose the
controller or constraint from the Animation
menu.
Visualizing and editi ng biped IK animation
is easier thanks to new color-coded keys and
trajectories in the v iewports, and color-coded
keys on the t r ack bar. Trajectories use g r adients
to depict transitions between FK and IK
periods. See Biped Color-coded Keys and
Trajectories (page 2–1005).
You can view and edit controller properties
simply by double-clicking the controller label
anywhere it appears.
•ThenewEuler Filter utility (page 2–564) in
Track View can automatically correct rotation
anomalies caused by gimbal flipping.
•NewTrack View filtering options (page 2–542)
let you show or hide global tracks, display
only animated t r acks with full hierarchies, and
assign filters to hotkeys and other custom UI
elements.
Switch pivot points on biped hands and feet
faster and more easily with the new Pivot
Selection Dialog feature.
Remapping an XAF animation file when
loading it onto an object whose animation
layers status has changed is easier thanks to the
new Load Into Active Layer switch.
Animate an effect such as a curling finger with
ease with Use Pivot Point Center’s (page 1–446)
new support for accumulated rotation of linked
objects.
Modeling Improvements
•Usersofnormalbumpmappingcantake
advantage of new expor t/import functionality
available on the Projection modifier > Cage
rollout (page 1–773). You can convert the cage
into standard geometry of the same type and
topology as the cage and modified object,
which you can edit using standard methods
andthenusetodefineanewshapeforthe
cage. T his provides access to the f ull range of
mesh-editing tools available in 3ds Max for
shaping the cage to your precise requirements.
•Automaticallyroundoffchamfered edges (page
1–1070) of poly meshes with the new Seg ments
parameter.
3ds Max Documentation Set
The documentation set for 3ds Max
®
comprises
online material only.
3ds Max Installation Guide: Contains
complete installation and configuration
instructions, as well as Read This First
information to help you get started.
The Installation Guide includes information
about system requirements and
troubleshooting. It also tells you how to
uninstall 3ds Max.
The Installation Guide is available in PDF
format on the product disc, in the \manuals
folder.