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186 Chapter 5: Creating Geometry
interactively setting different values for length and
width.
SquareCreates a square plane where length and
w idth are equal. You can change dimensions in the
Parameters rollout subsequent to creation.
Parameters rollout
Length, Width—Sets the leng th and width of the
planeobject. Thesefieldsactalsoasreadouts
whileyoudragthesidesofthebox.Youcanrevise
these values. Defaults= 0.0, 0.0.
Length S egs, Width Segs—Sets the number of
divisions a long each axis of the object. Can be set
before or after creation. By default, each side of
the plane has four segments. When you reset these
values, the new va lues become the default during a
session.
Render Multiplie rs g rou p
Render ScaleSpecifies the factor by which both
length and width are multiplied at render time.
Scalingisperformedfromthecenteroutward.
Render Segs—Specifies the factor by which the
number of segments in both length and width are
multiplied at render time.
Gener ate Ma pping Coords Generates coordinates
for applying mapped materials to the plane.
Default=on.
Real-World Map Size—Controls the scaling method
used for texture mapped materials that are applied
totheobject. Thescalingvaluesarecontrolled
by the Use Real-World Scale settings found in
the applied material’s Coordinates rollout (page
2–1625).Default=off.
Ex tended Primitives
A collection of e xtended primitive ob jects
Extended Primitives are a collection of complex
primitives for 3ds Max. The topics that follow
describe each ty pe of extended primitive and its
creation parameters.
TheseprimitivesareavailablefromtheObject
Type rollout on the Create panel and from the
Create menu > Extended Primitives.