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Capsule Extended Primitive 195
The maximum value is the Radius setting, unless
theabsolutevalueoftheHeightsettingisless
than the double Radius setting, in w hich case cap
height cannot exceed ½ of the absolute va lue of
the Height setting.
Over a ll/Cent ers—Determines what the Height
valuespecifies.Overallistheoverallheightofthe
object. Centers is the height of the midsection of
the cylinder, not including its convex caps.
Blend—When greater than 0, creates a bevel at the
edge of the caps.
Sides—Sets the number of sides around the oil
tank. To create a smoothly rounded object, use
ahighernumberofsidesandturnSmoothon.
To create an oil tank with flat sides, use a lower
number of sides and turn Smooth off.
Height Segs Sets the number of divisions along
the oil tank’s major axis.
Smooth—Blends the faces of the oil ta nk, creating
a s mooth appearance in rendered views.
Slice On—Turns on the S lice function. D efault= off.
When you create a slice and then turn off Slice
On, the complete oil tank reappears. You can
therefore use this check b ox to switch b etween the
two topologies.
Slice From, Slice To—Sets the number of degrees
around the local Z axis f rom a zero point at the
local X axis.
For b oth settings, positive va lues move the end of
the slice counterclockwise; negative values move it
clockwise. Either se tting can be m ade first. When
theendsmeet,thewholeoiltankreappears.
Genera te M apping Coords—Generates coordinates
for applying mapped materials to the oil tank.
Default=on.
Real-World Map Size—Controls the scaling method
used for texture mapped materials that are applied
totheobject. Thescalingvaluesarecontrolled
by the Use Real-World Scale settings found in
the applied material’s Coordinates rollout (page
2–1625).Default=off.
Capsu le Exten ded Primitive
Create panel > Geometry button > Extended Primitives >
Object Type rollou t > Capsule button
Create menu > Extended Primitives > Capsule
Use Capsule to create a cylinder with hemispherical
caps.
Examples of capsules
Procedure
To create a capsule:
1.
FromtheCreatemenu,chooseExtended
Primitives > Capsule.
2. Drag the mouse to define the radius of the
capsule.
3. Release the mouse button, and then move the
mouse vertical ly to define the height of the
capsule.
4. Click to set the heig ht and finish the capsule.