9

210 Chapter 5: Creating Geometry
Doors (page 1–246)
Windows (page 1–253)
AEC Ex tended Objects
Create panel > G eometry > AEC Extended
Create menu > AEC Objects
AEC Extended objects are designed for use in
the architectural, engineering, and construction
fields.UseFoliagetocreateplants,Railingtocreate
railings and fences, and Wall to create walls.
Inter face
Foliage (page 1–214)
Railing (page 1–217)
Wall (page 1–223)
The Object Name and Wireframe Color rollout (page
3–757) in each AEC E xtended object’s creation
panel functions identically. The remaining rollouts
are covered in each object’s topic.
Worki ng with AEC Design
Elements
3ds Max includes such features as Foliage, Doors,
Windows, Stairs, Railing, and Wall to make
exploring three-dimensional design ideas much
easier.
This section provides general information about
these features. For detailed explanations and
procedures, see the topics listed below:
Doors (page 1–246)
Windows (page 1–253)
Stairs (page 1–231)
Railing (page 1–217)
Wall (page 1–223)
Foliage (page 1–214)
Door s a nd Wi ndows
3ds Max supplies a number of parametric window
and door objects that you can place into wall
openings to add realism to an architectural model.
These objects let you control details like trim and
panelfillinyourmodel.
Tip: Use Snaps (page 2–46) for added precision
when adding doors and windows.
When you create a new door or window, you must
select four points in the scene that define the size
and orientation of the rectangle that w ill be the
door or window. You may find it easier to select
thesepointsinagivensequence,dependingon
your scene and views of the scene.
If you already have a rectangular hole you w ant to
fill, you can still create a door or window to your
specifications by using the following procedure.
To create a door or window:
1.
Set up an angled User view so that you can see
thebottomandoneverticaledgeoftheopening
and its f u ll height.
2. Settheappropriateobjectsnaps,suchasVertex
or Endpoint. This helps m ake the model more
precise.