9

Straight Stair 241
Riser Ct—
Controls the number of r isers. There will
alwa ys be one more riser than steps. This implied
riser is between the top step of the stair and the
upper floor.
Linear stair with five risers
1 through 4. R isers
5. The implied riser
6. The upper floor you snap to
7. The lower floor you snap to
8. The step s.
Steps g roup
Thick ness—Controls the thickness of the steps.
Step thickness variance between t wo stairs
Depth—Cont rols the depth of the steps.
Step depth variance bet ween two s tairs
Generate Mapping Coords—Applies default
mapping coordinates (page 3 –967) to the stairs.
Note: If a visible viewport is set to a non-wireframe
or non-bounding-box display, Generate Mapping
Coordinatesisonforallprimitivestowhichyou
apply a material containing a map with Show
Map In Viewport on. If all viewports are set to
wireframe or bounding box, 3ds Max turns on
Generate Mapping Coordinates for primitives
containing mapped materials at render t ime.
Real-World Map Size—Controls the scaling method
used for texture mapped materials that are applied
totheobject. Thescalingvaluesarecontrolled
by the Use Real-World Scale settings found in
the applied material’s Coordinates rollout (page
2–1625).Default=off.
Stringers rollout
Thesecontrolsareavailableonlywhenyouturn
on Stringers on the Parameters rollout > Generate
Geometry group.
Depth—Controls how far down the stringers reach
toward the floor.
WidthControls the w idth of the str ingers.