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248 Chapter 5: Creating Geometry
7.
Edit the material as you would any
Multi/Sub-Object material.
To ani mate a door :
You can animate a door opening and closing by
keyframing the Open setting.
1. Createadoororselectanexistingdoor.
If using an existing door, also access the Modify
panel.
2. SettheParametersrollout>Openparameter
to the amount you want the door to be open at
the start of the animation. If you want it to be
closed, set it to 0.
3. Click the Auto Key button and advance to the
first keyframe.
4. Change the Open setti ng.
5. Continue moving to any additional keyframes
and changing the Open setting as necessar y.
6. Play the animation.
Inter face
The topic for each kind of door describes its unique
controls and behavior. Most door parameters are
common to all kinds of doors, and are described
here.
Object Type rollout
There are three kinds of doors in 3ds Max:
Pivot—Thefamiliardoortypethatishingedon
onesideonly.SeePivot Door (page 1–251).
Sliding—Has a fixed half and a sliding half. See
Sliding Door (page 1–251).
BiFoldHinged in the middle as well as the side,
like many closet doors. You can also u se this ty p e
of door to make a set of double doors. See BiFold
Door (page 1–252).
Name and Color rollout
See Object Name and Wiref rame Color (page
3–757).
Creation Method rollout
Youdefineeachtypeofdoorwithfourpoints:
Drag the first two, followed by two move-click
sequences. The Creation Method sett i ng
determines the order in which these actions define
the door’s dimensions.
Width/Depth/Height—The first two points define
the width and ang le of the base of the do or. You
set these points by drag ging in a viewport, as the
first step in creating a door. The first point, where
youclickandholdbeforedragging,definesa
point on the jamb at the hinge for single-pivot and
bifolddoors(bothjambshavehingesondouble
doors, and sliding doors have no hinge). The
second point, where you release the button after
dragging, spe cifies the width of the door, as well as
the direction from one jamb to the other. This lets
you alig n the door with a wall or opening when
you place it. The third point, where you click after
moving the mouse, specifies the depth of the door,
and the fourth click, where you click after moving
the mouse again, specifies the height.
Width/Height/Depth—Works like t he
Width/Depth/Height option, except that
the last t wo points create first the height and t hen
the depth.