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368 Chapter 5: Creating Geometry
Inter face
Fit Deformation dialog
The Fit Deformation dialog contains different
buttons than t he other deformations. For
descriptions of the first eight buttons on the
toolbar, see D eformation Dialog (page 1–368).The
following descriptions apply to the tools specific to
Fit deformation, and are listed from left to right in
the order they appear on the toolbar.
Fit Deformation toolbar
Mir ror Hor izontally—Mirrorstheshapeacrossthe
horizontal axis.
Mirror Vertically—Mirrorstheshapeacrossthe
vertical axis.
Rotate 90 CCW—Rotates the shape 90 degrees
counterclockwise.
Rotate 90 CW—Rotates the shape 90 degrees
clockwise.
Delete Control Point—Deletes the selected control
point.
Reset Curve—Replaces the displayed Fit curve with
a rectangle 100 units wide and centered on the
path. If Make Symmetrical is on, both Fit curves
are reset even though only one might be displayed.
Delete Curve—Deletes the displayed Fit curve.
IfMakeSymmetricalison,bothFitcurvesare
deleted ev en though only one might be displayed.
Get Shape—Lets you select the shape to u se for Fit
deformation. Click Get Shape, and then click the
shape to use in a viewport.
Generate Path—Replacestheoriginalpathwitha
new straight-line path.
Deformation Dialog
Select a Loft object. > Modify panel > D eformations
rollout > Scale, Twist, Teeter, Bevel, or Fit
The D eformation dialogs for Sca le, Twist, Teeter,
Bevel, and Fit use the same basic layout. The
buttons in the window’s toolbar and prompt area
perform the following functions:
Changedeformationcurvedisplay.
Edit control points (these can be animated).
Navigate the Deformation dialog.
Editing Deformation Cur ves
A deformation curve starts as a straight line using
a constant value. To produce more elaborate
curves, you insert control points and change their
properties.
Use the buttons in the center of the Deformation
dialog toolbar to insert and change deformation
curve control points (see Interface, lat er in this
topic).
Contr ol Point Types
Control points on a deformation curve can
produce curves or sharp corners, depending on
the control point type. To change a control point
type, right-click the control point and choose one
of these from the shortcut menu:
Co rnerNon-adjustable linear control point
producing a sharp corner.
B ezier Corner A djustable Bezier control point
with discontinuous tangent handles set to