9

ProCutter Compound Object 391
Remove—Removes the operand or operands
highlighted in the hierarchy view list fr om
the Boolean result. It essentially undoes the
addition of the highlighted operand(s) to
the Boolean object. Each extracted operand
becomes a top-level object again.
Co pyExtracts a copy of the operand
highlighted in the h ierarchy view list. T he
original operand remains part of the Boolean.
Inst—Extr ac ts an instance of the operand
highlighted in the hierarchy view list.
Subsequent modifications to this extracted
operand also modify the original operand, thus
the Boolean object.
Hierachy View
The hierarchy view displays a list of all operands:
cutters and stock objects. You can select and
editobjectsusingthehierarchyview,aswith
ProBoolean.
Advanced Options rollout
Update group
Theseoptionsdeterminewhenupdatesare
performedontheBooleanobjectafteryoumake
changes. Choose one of the following:
Always—Updates o ccur as so on as you make
changes to the B oolean object.
Manually—Updates occur only when you click
the Update button.
When S elected—Updates occur whenever the
Boolean object is selected.
When Rendering—Updates are applied to the
Boolean object only at render time, or when
you click U pdate.
Update—Applies changes to the Boolean object.
Available with all options except Always.
Note: When you first create a ProCutter object with
Manually or When Rendering active, no operands,
including the base object, are visible until you
update at least once. Thereafter, the base object is
visible, but no subsequent ly picked operands are
until you update again.
Decimation %The percentage of edges to remove
from the polygons in the Boolean object, thus
reducingthenumberofpolygons.Forexample,a
Decimation % setting of 20.0 removes 20 percent
of the polygon edges.
Quadrilateral Tessellation group
Mak e Quadrilaterals—When on, changes the
tessellation of the Boolean object from triangles
to quadrilaterals. This makes the object suitable
for editing subdivision surfaces (page 1–963) and
for smoothing meshes. It also makes the object
suitable for conversion to Editable Poly format.
Qua d Si ze %Determines the size of the
quadrilaterals as a percentage of the overall
Boolean object length.