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26 Chapter 2: Viewing and Navigating 3D Space
The viewport on the right looks through the lens of a spotlight
in the scene.
Setting V iewpor t Layout
3ds Max defaults to a two-over-two ar rangement
of viewpor ts. Thirteen other layouts are p ossible,
but the maximum number of viewports on the
screen remains four.
Using the Layout panel (page 3–856) of the
Viewport Configuration dialog, you can pick from
the d ifferent layouts and customize the viewports
in each. Your viewport configuration is saved with
your work.
Resizing the V iewport
After choosing a layout you can resize the
viewports so they have different proportions
by moving the splitter bars that separate the
view ports. This is only available when multiple
viewports are displayed.
Resized viewport
Ch an ging t he Vi e w Typ e
As you work, you can quickly change the view in
any viewport. For example, you can switch from
front view to back view. You can use either of two
methods: menu or keyboard shortcut.
Right-click the label of the viewport you want
to change and click Views. Then, click the view
type that you want.
Click the viewport you wan t to change, and
then press one of the keyboard shortcuts in the
following table.
Key
View type
T
Top view
B
Bottom view
F
Front view
L
Left view
C
Camera view. If your scene has only one
camera,oryouselectacamerabeforeusing
this keyboard shortcut, that camera s upplies
the view. I f your scene ha s mo re than one
camera, and none are selected, a list of
cameras appears.
P
Perspective view. R etains vie wing angle o f
previous view.