9

To change an object’s position, orientation, or
scale, click one of the three transform buttons
on the Main toolbar or choose a transform from
ashortcutmenu. Applythetransformtoa
selected object using the mouse, the status bar
Coordinate Display fields, a type-in dialog, or any
combination of the above.
The column can be moved, rotated, and scaled.
These topics describe how to use and animate
transforms, with procedure s:
Using Transforms (page 1–424)
Using Transform Gizmos (page 1–426)
Transform Type-In (page 1–431)
Animating Transforms (page 1–432)
Transform Managers (page 1–433)
Specif ying a Reference Coordinate System (page
1–435)
Choosing a Transform Center (page 1–435)
Using the Axis Constraints (page 1–437)
Transform Commands (page 1–438)
Transform Coordinates and Coordinate Center
(page 1–442)
Transform Tools (page 1–448)
Scali ng and Dimensions
If you scale an object and later check its base
parameters in the Modify panel, you see the
dimensions of the object before it was scaled. The
base object exists independently of the scaled
object that is visible in your scene.
Yo u c a n u s e t h e Measureutility(page252)to
measure the current dimensions of an o bject that
has been scaled or changed by a modifier.
Creating Copies and Arrays (page 1–471)
Using
Shift +Clone (page 1–478)
Transfor ms: Mov ing, R otating, and
Scaling Objects