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424 Chapter 6: Transforms: Moving, Rotating, and Scaling Objec ts
Axis Tripod and World Axis
Two visual aids in 3ds Max give you in formation
about your current orientation in the workspace.
Axis Tripod
If no tr ansform tool is active, an axis tripod
appears in the v iew por ts whenever you select one
or more objects, to assist you visually in your
transforms. When a transform tool is active, the
transform g izmo (page 1–426) appears instead,
unless you’ve turned it off.
The axis tripod appears when the transform gizm o is inactive.
The axis t ripod consists of three lines, labeled X, Y,
and Z , and shows you three things:
The orientation of the tripod reveals the
orientation of the current reference coordinate
system.
The location of the junction of the three axis
lines shows you where your transform center is.
The highlighted red axis lines show you the axis
or axes to which the transform is constrained.
For example, if only the X axis line is red, you
can move objects only along the X axis.
Wo rld Axis
In the lower-left corner of each viewport you
can find the world axis, which shows the current
orientation of the viewport with respect to world
coordinate system. The world axis colors are red
for X, green for Y, and blue for Z. You can toggle
the display of the world axis in all viewports by
turning off Display World Axis, on the Viewports
panel (page 3–821) of the Preference Settings
dialog.
The w orld axis shows the current viewport orientation.
See also
Using Transform Gizmos (page 1–426)
Transform Managers (page 1–433)
Usi ng Tra nsf or ms
Changing a model by changing its p osition, rotation, or scale
A transform is an adjustment of an object’s
position,orientation,orscale,relativetothe3D
world (or world space) in which you’re working.
You can apply three types of transform to an
object: