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30 Chapter 2: Viewing and Navigating 3D Space
of changing FOV is similar to changing the lens on
a camera. As FOV gets larger you see more of your
scene and perspective b ecomes distorted, similar
to using a wide-angle lens. As FOV gets smaller
you see less of you r scene and the perspective
flattens, similar to using a telephoto lens.
Wa rning: Be cautious using extreme Field of View
settings. These can produce unexpected results.
Zooming a R egi on
Click Zoom Region (page 3–742) to drag a
rectangular region within the active viewpor t and
magnify that region to fill the viewport. Zoom
Region is available for all standard views.
In a perspective v iewport, Zoom Region
mode is available from the Field of V iew flyout
(page 3–741).
Zoo min g to E xte n t s
Click the Zo om Extents or Zo om Extents
All flyout buttons to change the magnification
and position of your view to display the extents
of objects in your scene. Your view is centered on
the objects a nd the magnification cha nged so the
objects fill the viewport.
The Zoom Extents, Zoom Extents Selected
buttons (page 3–737) zoomtheactiveviewport
to the exten ts of all visible or selected objects
in the scene.
The Zoom Extents All, Zoom Extents
All Selected buttons (page 3–737) zoom all
viewportstotheextentsofallobjectsorthe
current selection.
Pann ing a Vi ew
Click Pan View (page 3–743) and dr ag in
a viewport to move your view parallel to the
view por t plane. You can also pan a v iewport by
draggingwiththemiddlemousebuttonhelddown
while any tool is active.
Rota ting a View
Click Arc Rotate, Arc Rotate on Selection, or
Arc Rotate Sub-Object (page 3–744) to rotate your
view around the view center, the selection, or the
current sub-object selection respectively. When
you rotate an orthogonal view, such as a Top view,
it is conver ted to a User view.
With Arc Rotate, if objects are near the edges of
the viewport they might rotate out of view.
With Arc Rotate Selected, selected objects
remainatthesamepositionintheviewportwhile
the view rotates around them. If no objects are
selected, the function reverts to the standard Arc
Rotate.
With Arc Rotate Sub-Object, selected
sub-objects or o bjects remain at the same position
intheviewportwhiletheviewrotatesaround
them.
Note: Yo u c a n r o t a t e a v i e w b y h o l d i n g d o w n
the
Alt key while you drag in a viewport using
middle-button. This uses the current Arc Rotate
mode, whether or not the Arc Rotate button is
active. You can also activate Arc Rotate by pressing
Ctrl +R .
Usi ng Wal k t hrough Na vi gati on
Walkthrough navigation lets you move through
a viewport by pressing a set of shortcut k eys,
including the arrow keys, much as you can navigate
a3Dworldinmanyvideogames.
When you enter the walkthrough na vigation
mode, the cursor changes to a hollow circle that
shows a directional arrow while you are pressing