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List of Available Modifiers 497
1–117), such as shadow-casting properties; and
materials you have applied to the object.
This is the end of the data flow, and the result is the
named object you see in your scene.
Right-click an object and choose Properties to
display its Object Prop erties dialog.
Object Properties affect the look of an object’s rendered outp ut.
List of Available Modifiers
Following is a list of the modifiers, listed in
alphabetical order.
Note: The availability of certain modifiers depends
on the current selection. For example, Bevel
and Bevel Profile appear in the Modifier List
drop-down menu only when a shape or spline
object is selected. For the conditions under
which a specific modifier is available, see the path
annotat ion at the top of the mo difier’s topic in this
reference.
Affect Region Modifier (page 1–557)
Attribute Holder Modifier (page 1–559)
Bend Modifier (page 1–560)
Bevel Modifier (page 1–562)
Bevel Profile Modifier (page 1–565)
Camera Map Modifier (O b ject Space) (page 1–567)
Camera Map Modifier (World Space) (page 1–513)
Cap Holes Modifier (page 1–569)
Cloth Modifier (page 1–578)
CrossSection Modifier (page 1–623)
Delete Mesh Modifier (page 1–626)
Delete Patch Modifier (page 1–627)
Delete Spline Modifier (page 1–627)
Disp Approx Modifier (page 1–628)
Displace Modifier (page 1–629)
Displace Mesh Modifier (World Space) (page 1–514)
Displace NURBS Modifier (World Space) (page
1–515)
Edit Mesh Modifier (page 1–634)
Edit Normals Modifier (page 1–634)
Edit Patch Modifier (page 1–638)
Edit Poly Modifier (page 1–640)
Edit Spline Modifier (page 1–680)
Extrude Modifier (page 1–680)
Face Extrude Modifier (page 1–682)
FFD (Free-Form Deformation) Modifiers (page
1–683)
FFD (Free-Form Deformation) (Box/Cyl) Modifier
(page 1–685)
FFD (Free-Form Deformation) Select Modifier
(page 1–689)
Fillet/Chamfer Modifier (page 1–689)
Flex Modifier (page 1–691)
Garment Maker Modifier (page 1–607)
Hair And Fur Modifier (page 1–516)
HSDS Modifier (page 1–701)