9

Dynamics Rollout (Hair and Fur) 547
Inter face Mode group
Chooses the method Hair uses to generate
dynamics. Livemodeissuitablefor
experimentation, but for best results when
rendering animation with Hair, use Precomputed
mode.
None—Hair doesn’t simulate dynamics.
Live—Hair simulates dynamics interactively in
the viewports, but doesn’t generate animation
keyframesorstatfilesforthedynamics. For
best results with Live mode, turn off Display
rollout > Display Hairs group > As Geometry.
Forsomemethodsofusinglivedynamics,see
this procedure: Example: To v iew hair dynamics
in real time: (page 1–545).
If you press
ESC while using live dynamics,
3dsMaxdisplaysadialogthataskswhetheryou
want to stop live dynamics. B oth Freeze and
Stop reset the mode to None, but Freeze freezes
the hair in its current position. You c an use this
as a starting point for precomputed dynamics,
or as a point from which you style the hair.
Precomputed—Lets you generate stat files for
rendering dynamics-animated hair. Available
only after setting a name and location for
stat files (see following and To g e n e rate a
precompu ted dynamics simulation with Hair:
(page 1–545)).
Stat Files group
Stat files let you record and play back a
Hair-generated dynamics simulation. For a
workflow example, see this procedure: To g e n e rate