9

Bend Modifier 561
2.
On the Parameters rollout, set the axis of the
bend to X, Y, or Z. This is the axis of the Bend
gizmo, not the axis of the selected object.
You can switch between axes at any time, but
the modifier carries only one axis setting.
3. Set the angle of the bend along the chosen axis.
The object bends to this angle.
4. Set the direction of t he bend.
The object swivels around the axis.
You can reverse angle and d irection by changing a
positive value to a negative value.
To limit the bend:
1.
TurnonLimitEffectintheLimitsgroup.
2. Set va lues for the upper and lower limits. These
are distances in current units above and below
the modifier’s center, which is at zero on the
gizmo’s Z axis by default. You can make the
upper limit zero or positive, and the lower limit
zero or negative. If t he limits are e qual, the
resultisthesameasturningoffLimitEffect.
The bend is applied between these limits. The
surrounding geometry, while unaffected by the
bend itself, rotates to keep the object intact.
This is analogous to bending a pipe, where the
unbent sec tions rotate but remain straight.
3. At the sub-object level, you can select and move
the modifier’s center.
The Limit sett ings remain on either side of the
center as you move it. This lets you relocate the
bend area to another part of the object.
Inter face
Modifier Stack
Gizmo sub-object—You can transform and animate
the gizmo like any other object at this sub-object
level, a ltering t he effect of the Bend modifier.
Translating the gizmo translates its center an equal
distance. Rotating and scaling the gizmo takes
place with respect to its center.
Center sub-obj ectYou can translate and animate
the center at this sub-object level, altering the
Bend gizmo’s shape, and thus the shape of the bent
object.
For more information on the stack display, see
Modifier Stack (page 3–760).
Parameters rollout
Bend group
Angle—Sets the angle to bend from the vertical
plane. Range=-999,999.0 to 999,999.0.
Direction—Sets the direction of the bend relative
to the horizontal plane. Range=-999,999.0 to
999,999.0.
Bend Axis group
X/Y /Z—Specifies the axis to be bent. Note that this
axis is local to the Bend gizmo and not related to
the selected entity. Default=Z.