9

Bevel Profile Modifier 565
A beveled object requires a minimum of two levels:
a start and an end. You add more levels to vary the
amount and direction of bevel from start to end.
You can think of bevel levels as layers on a cake.
The Start Outline is the b ottom of the cake and the
Level 1 parameters define the height and size of
the first layer.
Turning on Level 2 or Level 3 adds another layer
to the beveled object with the height and outline
specifyingtheamountofchangefromtheprevious
level.
The last level on is always the top of the object.
You must always set the Level 1 par ameters.
Star t Outline—Sets the distance the outline is
offset from the original shape. A non-zero setting
changes the original shapes size.
Positivevaluesmaketheoutlinelarger.
Negativevaluesmaketheoutlinesmaller.
Leve l 1—Includes two p ar ameters that indicate the
change f rom the Star t level.
Height—Sets the distance of Level 1 above the Star t
level.
OutlineSets the distance to offset the Level 1
outline from the Start Outline.
Levels 2 and Level 3 are optional and al low you to
change the b evel amount and direction.
Leve l 2 Adds a level after Level 1.
Height—Sets the distance above Level 1.
OutlineSets t he offset distance of the Level 2
outline from Level 1.
Leve l 3—Adds a level after the previous level. If
Level 2 is not on, Level 3 is added after Level 1.
Height—Sets the distance above the previous level.
OutlineSets the offset distance of Level 3 from
the previous level.
Traditional b eveled text uses a ll levels with these
typical conditions:
Start Outline can be any value, usually 0.0.
Level 1 Outline is a positive value.
Level 2 Outline is 0.0. No change from Level 1.
Level 3 Outline is the negative of Level 1.
Returns Level 3 to the same size as the Start
Outline.
Bevel Profile Modifier
Select a shape. > Modify panel > Modifier List > Bevel
Profile
The Bevel Profile modifier extrudes a shape using
another shape path as the " beveling profile." It’s a
variationontheBe vel modifier (page 1–562).
Impor tant: Be vel Profile fails if you delete the origi nal
beveling profile. Unlike a loft object, which incorporates
the shape, Bevel Profile is simply a modifier.
Note:
Although this modifier might seem similar
to a loft object with varying scale settings, it’s
actually different because it uses different outline
values as distances between line seg ments rather
than as scale values. This more complex method of
resizing a shape results in some levels having either
more or less vertices than others, and generally
works better with text, for example.