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646 Chapter 8: Modifiers
Co mmi t
In Model mode, using a Settings dialog,
acceptsanychangesandclosesthedialog(sameas
theOKbuttononthedialog).InAnimatemode,
freezes the animated selection in its state at the
current frame and closes the dialog . Any existing
keyframes are lost.
Tip: Commit lets you use animation as a modeling
aid. For example, you could animate a vertex
selection between two positions, scrub betwee n
thetwotofindasuitablein-betweenposition,and
thenuseCommittofreezethemodelatthatpoint.
Settings—Toggles the Settings dialog for the
current command.
CancelCancels the most recently used command.
Show CageToggles the display of a two-color
wireframethatshowstheeditablepolyobject
before modification or subdivision. The cage
colors are shown as swatches to the right of the
check b ox. The first color represents unselected
sub-objects, and the second color represents
selected sub-objects. Change a color by clicking its
swatch. The Show Cage toggle is available only at
sub-object levels.
Thecagedisplaystheoriginalstructureoftheeditedobject.
Typically this feature is used in conjunction w ith
the MeshSmooth modifier (page 1–722) because it
lets you easily toggle v isibility of the unsmoothed
base object while simultaneously v iewing the
smoothed result, but it works with any modifier.
Tip: Show Cage is also particularly helpful when
used with the Symmetry modifier (page 1–861).
Selec tion rollo ut
The Selection rollout provides tools for accessing
different sub-object levels and display settings
and for creating and modifying selections. See
Selection Rollout (Edit Poly Modifier) (page 1–647).
Soft Selection rollout
Soft Selection controls apply a smooth falloff
between selected sub-objects and unselected
ones.WhenUseSoftSelectionison,unselected
sub-objectsnearyourselectionaregivenpartial
selection va lues. These values are shown in t he
viewports by means of a color gradient on the
vertices, and optionally on the faces. They affect
most types of sub-object deformations, such as
theMove,Rotate,andScalefunctionsandany
deformation modifiers (such as Bend) applied to
the object. This prov ides a m agnet-like effect with
a sphere of influence around the selection.
For more information, see Soft Selection Rollout
(page 1–963).
Edit (sub-o bje ct) rollout
The Edit (sub-object) rollout provides
sub-object-specific functions for editing an Edit
Poly object and its sub-objects. For specific
information, click any of the following links:
Edit Vertices rollout (page 1–653)
Edit Edges rollout (page 1–658)
Edit Borders rollout (page 1–663)
Edit Polygons/Elements rollout (page 1–667)