9

656 Chapter 8: Modifiers
Edit Geome try rollout
See Edit Geometry Rollout (Edit P ol y Modifier)
(page 1–673) for detailed descriptions of these
controls.
Paint Deformation rollout
Paint Deformation lets you stroke elevated and
indented areas directly onto object surfaces. For
more information, see Paint Deformation Rollout
(page 1–1064).
Edit Poly (Edge)
Selec t an Edit Poly object. > Modify panel > Selection
rollout > Edge
Select an Edit Poly ob j ect. > Modify panel > Modifier
Stackdisplay>ExpandEditPoly.>Edge
Selec t an Edit Poly object. > Qu ad m e nu > Tools 1
quadrant > Edge
An edge is a line connecting two vert ices that forms
thesideofapolygon.Anedgecantbesharedby
more than two polygons. Also, the normals of the
two polygons should be adjacent. If they aren’t,
you wind up with two edges that share vertices.
At the Edit Poly E dge sub-object level, you can
select single and multiple edges and tr ansform
them using standard methods. This topic covers
the Edit Geometry and Edit Edges rollouts; for
other controls, see Edit Poly Modifier (page 1–640).
Procedure
To create a sha pe f r om one or mor e edges :
1.
Selecttheedgesyouwanttomakeintoshapes.
2. On the Edit Edges rollout, click the Create Shape
button. This creates the shape immediately,
using default settings. Alternatively, click the
Settings button next to Create Shape.
3. Make changes, as needed, on the Create Shape
dialog that appears.
Enter a cur ve name or keep the default.
Choose Smooth or Linear as the shape type.
4. Click OK.
The resulting shape consists of one or more
splines whose vertices are coincident with the
vertices in the selected edges. The Smooth
option results in rounded-corner Bezier
vertices, while the Linear option results in
straight-line splines w ith Corner vert ices.