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Edit Poly (Border) 663
Edit Poly (B or der)
Selec t an Edit Poly object. > Modify p ane l > Selection
rollout > Border
Select an Edit Poly o bj e ct. > Modify panel > Modifier
Stack display > Expand Edit Poly. > Border
Select an Edit Poly object. > Quad menu > Tools 1
quadrant > Border
Aborderisalinearsectionofameshthatcan
generallybedescribedastheedgeofahole.Thisis
usually a sequence of edges with polygons on only
one side. For example, a bo x doesn’t ha ve a border ,
but the teapot object has several: on the lid, on the
body, on the spout, and two on the handle. If you
create a cylinder, and then delete an end polygon,
the adjacent row of edges forms a border.
At the E dit Poly Border sub-object level, you can
select single and multiple b orders and t ransform
them using standard metho ds. This topic covers
the Edit Geometry and Edit Borders rollouts; for
other controls, see Edit Poly Modifier (page 1–640).
Procedure
To create a polygon that closes the sur f ace at the
selected bor der:
1.
At the B order sub-object level, select any open
edge.
This selects the entire closed loop of continuous
open edges that make up the border selection.
2. Click Edit Borders rollout > Cap.
Inter face
Edit Poly Mode rollout
See Edit Poly Mode rollout (page 1–645) for
information on the Edit Poly Mode rollout
settings.
Selec tion rollo ut
See S election rollout (page 1–646) for information
on the Selection rollout settings.
Soft Selection rollout
Soft Selection controls apply a smooth falloff
between selected sub-objects and unselected
ones.WhenUseSoftSelectionison,unselected
sub-objectsnearyourselectionaregivenpartial
selection va lues. These values are shown in t he
viewports by means of a color gradient on the
vertices, and optionally on the faces. They affect
most t ypes of sub-objec t deformations, such as the
Move, Rotate, and S ca le f u nctions, as well as any
deformation modifiers (such as Bend) applied to
the object. This prov ides a m agnet-like effect with
a sphere of influence around the selection.
For more information, see Soft Selection Rollout
(page 1–963).
Edit Borders rollout
This rollout includes commands specific to editing
borders.
Note: To delete a border, select it and press the
Delete key. This deletes the border and all
attached polygons.
Ex trude—Lets you extrude a border manually v ia
direct manipula tion in the viewport. Click this
button, and then drag vertically on any border to
extrude it.