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Edit Poly (Polygon/Element) 671
In Edit Triangulation mode, you can see the current
triangulation in the viewpor t, and change it by clicking two
vertices on the same polygon.
To edit triangulation manually, turn on Edit
Triangulation. The hidden edges appear. Click
a polygon vertex. A rubber-band line appears,
attached to the cursor. Click a non-adjacent vertex
to create a new triangulation for the polygon. You
can continue clicking vertices to retriangulate, or
right-click in the viewport to exit this mode.
Retr iangulateLets the sof tware automatical ly
performoptimaltriangulationonthepolygonor
polygons curren tly selected.
Retriangulate attempts to optimize the subdivision of selected
polygons into triangles.
Tip: For easier editing of triangulation, use the
Turn command instead (see follow ing).
Tu rnLets you mo dify how polygons are
subdivided into triangles by clicking diagonals.
When you activate Turn, the diagonals (page
3–928) become visible as dashed lines in wireframe
and edged-faces views. In Turn mode, click a
diagonal to change its position. To exit Turn mode,
right-click in the viewport or click the Turn button
again.
Each diagonal has only two available positions
at any g iven time, so clicking a diagonal twice in
succession simply retur ns it to its original position.
But changing the pos ition of a nearby diagonal
can make a different alternate position available
to a diagonal.
Edit Geomet ry rollout
See Edit Geometry Rollout (Edit P ol y Modifier)
(page 1–673) for detailed descriptions of these
controls.