9

710 Chapter 8: Modifiers
Top: Joints only
Middle: Struts only
Bottom: Both (joints and struts)
Note: This modifier can act on the whole object or
on sub-object selections in the stack.
Tip: You can combine the Scatter compound object
(page 1–318) with the Lattice modifier to place
any object you want as a j oint, rather than the
provided polyhedra. To do this, create your mesh
distribution object and your source object (for
example, a box). Use Scatter to scatter the box at
the vertices of the distr ibution object. (Be sure to
use the Copy option rather than Instance.) In the
Scatter Display parameters, hide the distribution
object. Select the original object that was used as
a distribution object, apply Lattice to it, and turn
off the joints. You’ll have two coinciden t objects:
one providing the lattice struts, and the other
positioning the b oxes.
Interfa ce
Geometr y group
Specifies w hether to use the whole object or
selected sub-objects, and which of the two
components (struts and joints) is displayed.