9

Lattice Modifier 711
Apply To Entire Object—
Applies Lattice to all edges
or segments in the object. When turned off,
applies Lattice only to selected sub-objects passed
up the stack. Default=on.
Note: When Apply To Entire Object is turned
off, unselected sub-objects render normally. For
example, if you convert a box to an editable mesh,
select one polygon, and then apply Lattice with
ApplyToEntireObjectturnedoff,thefacedoes
not render, w hile the edges and vertices that form
that face are converted to struts and joints, and
the remaining faces render normally. However, if
you select the four edges surrounding the polygon
andturnoffIgnoreHiddenEdges,thestrutsand
joints are added to the object while all faces render
as normal. If you turn on Struts group > Ignore
Hidden Edges, one of the polygon’s faces renders,
while the other do e sn’t.
Joints Only From Vertices—Displays only the joints
(polyhedra) generated by the vertices of the
original mesh.
Struts Only From EdgesDisplays only the struts
(cylinders) generated by the segments of the
original mesh.
Both—Displays both struts and joints.
Struts group
Provides controls that affec t the geometry of the
struts.
Radius—Specifies the radius of the struts.
Segments—Specifies the number of segments
alongthestruts.Increasethisvaluewhenyouneed
to deform or distort the struts with subsequent
modifiers.
Sides—Specifies the number of sides around the
perimeter of the struts.
Mater ial ID—Specifies the material ID to be used
for the struts. The struts and the joints c an have
different material IDs, mak i ng it easy to assign
them different materials. The struts default to ID
#1.
Ignore Hidden Edges—Generatesstrutsonly
for visible edges. When turned off, generates
struts for all edges, including the invisible edges.
Default=on.
End Caps—Applies end caps to the struts.
Smooth—Applies smoothing to the struts.
Joints group
Provides controls that affect the geometry of the
joints.
Geodesic B ase Type—Specifies the type of
polyhedron u s ed for the joints.
TetraUses a tetrahedron.
Octa—Uses an octahedron.
Icosa—Uses an icosahedron.
Radius—Specifies the radius of the joints.
Segments—Specifies the number of segments in
thejoints.Themoresegments,themorespherical
the j oints shape.
Material ID—Specifies the material ID to be used
for the joints. Defaults to ID #2.
Smooth—A p plies smoothing to the joints.
Mapping Coordinates group
Determinesthetypeofmappingassignedtothe
object.
None—Assigns no mapping.
Reuse Existing—Uses the mapping currently
assigned to the object. This might b e the mapping
assigned by Generate Mapping Coords., in the
creat ion parameters, or by a previously assig ned
mapping modifier. When using this option,
each joint inherits the mapping of the vertex it
surrounds.