9

712 Chapter 8: Modifiers
New—
Uses mapping designed for the Lattice
modifier. Applies cylindrical mapping to each
strut, and spherical mapping to each joint.
Link ed XForm Modifier
Modify panel > Select objects or sub-objects. > M odifier
List > Object-Space Modifiers > Linked XForm
Select an object or sub-objects. > Modifiers menu >
Animation Modifiers > L inked XForm
The Linked XForm mo difier links the transforms
for any object or sub-object selection to a nother
object, called the control object. The control
object’s motion, rotation, and/or scale transforms
are passed onto the object or sub-object select ion.
Using Link ed XFor m
Linked XForm connects any geometry it receives
from the st ack to another object, which is called
the control object. Its sing le control simply picks
the control object. To use this modifier, you must
have at least two objects in your scene.
See also
XForm Modifier (page 1–959)
Procedure
To a pply a L ink ed X Form modif ier :
1.
Choosealocationinanobjectsstackandapply
a Linked XForm from the Modifier List.
2. On the Parameter’s rollout, click Pick Control
Object. When animating , do this at frame 0.
3. Select the object you want to be the control
object.
This completes the link. The name of the
cont rol object appears on the Parameters
rollout.
To apply a Link ed XForm modifier at a Sub-Object
level:
1.
Choose an Editable Mesh or an object to which
a Mesh Select modifier has been applied.
2. Turn on the Vertex sub-object level and select
some vertices on the object.
3. Apply a Linked XForm modifier.
4. On the Parameter’s rollout, click Pick Control
Object. When animating, do this at frame 0.
5. S elect another object that you want to control
the sub-object selection.
This completes the link. The name of the
control object appears on the Parameters
rollout.
6. Move the control object and see how the
ver tices are affected.
Interfa ce
Co ntrol Object—O bject that the vertices are linked
to. When transformed , the vertices follow.
Pick Control Object—Click this button, and then
selecttheobjectthatyouwanttobethecontrol
object.
Back TransformAl lows an object with a Linked
XForm modifier to b e l inked to a Control Object.
Normally, moving the Control Object causes the
linked object to move twice as much as it should,
once with the Control Object and once with the
link. When the switch is turned on, any transforms
to the Cont rol Object are only applied to t he