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736 Chapter 8: Modifiers
List R ange—Displays the range of visible channels
in the channel list.
Load Multiple Ta rgets—Load multiple morph
targets into empty channels by selecting object
names in the selection dialog and clicking Load.
If there are more targets than empty channels,
a warning displays and the channels are not
assigned.
Reload All Morph Targets—Reloads all the morph
targets.
If the targets have b een edited, the channels are
updated to reflec t the changes. If a morph target
has been deleted from the s cene, then the morpher
updates using the stored data in the channel,
functions using the last sto red morph data.
Zero Active Channel Val ues—Click to create keys
with a value of 0 for all active morph channels, if
the Auto Key is on.
This is handy to prevent key interpolation f rom
distorting the model. First click Zero Active
Channel Values, and then set a p articular channel
to the value you want; only the altered channel
affect the model.
Automatica lly r eload targets—Tur n this on to allow
animated targets to be updated dy namically by the
Morphermodifier.Thereisaperformancepenalty
whenusingthisoption.
Channel Parameters rollout
The channel number button and channel name
field at the top of this rollout reflect the cur rent
active channel in the channel list.
[channel number ]—Click the number next to the
channel name to display a menu. Use commands
on the menu to group and organize channels, or
to locate a channel.