9

Poly Select Modifier 765
Ring selection adds to the selection all the edges that are
parallel to the ones selected or iginally.
Loop—Expandstheselectionasfaraspossible,in
alignment with selected edges.
Loop applies only to edge and border select ions,
and propagates only through four-way junctions.
Loop selection extends your current edge selection by adding
all the edges aligned to the ones selected originally.
Get from Other Levels group
Appliesselectionsfromonesub-objectlevelto
another.
Get V er tex S electi on—Selects faces based on the
last vertex selection. Selects all faces shared by
any selected vertex. The selection is added to the
current selection. Available only when the current
sub-object level is not Vertex.
Get Poly S election—Selectsverticesbasedonthe
last polygon/element selection. This selection
is added to the current selection. Available only
when the current sub-object level is not Polygon
or Elemen t.
Get Edge S electionS elects faces based on the last
edge selection. Selects those faces that contain the
edge. Available only when the curren t sub-object
level is not Edge or Border.
Select by Material ID group
Selects faces based on their material ID.
ID—Set the spin ner to the ID number you want to
select, and then click the Select button. Press
Ct rl
whileclickingtoaddtothecurrentselection,or
press
Alt to remove from the current selection.
Named S election Sets group
Thesefunctionsareprimarilyforcopying
named selection sets (page 1–83) of sub-objects
between sim ilar objects, and between comp arable
modifiers and editable objects. For example,
you can apply a Poly Select modifier to a sphere,
create a named selection set of edges, and then
copy the selection to a different sphere that’s been
converted to an editable mesh object. You can
even copy the selection set to a different type of
object, because the selection is identified by the
entities ID numbers.
The standard procedure is to create a selection set,
name it, and then use Copy to duplicate it into the
copy buffer. Next, select a different object and/or
modifier,gotothesamesub-objectlevelasyou
were in when you copied the set, and click Paste.
Note: Because sub-object I D numbers vary from
object to object, the results of copying named
selection sets between different objects can be
unexpected. For example, if the buffered set
contains only entities numbered higher than any
that exist in the target object, no entities will be
selected w hen the set is pasted.
Co pyPlaces a named selection into the copy
buffer.
Pas t e—Pastes a named selection from t he copy
buffer.
Select Open Edges—Selectsalledgeswithonlyone
face. In most objects, this will show you where
missing faces exist. Avai lable only at the Edge or
Border sub-object level.