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774 Chapter 8: Modifiers
This reshapes the cage, roughly enveloping
the high-resolution object(s).
2. OntheCagerollout,clickExport.
This creates a separate geometrical object in the
same shape as the cage, w ith the same type and
topology as the low-resolution object. We’ll cal l
this the cage object.
For exam ple, if the low-resolution object is an
editable poly, or has an Edit Poly modifier at
the top of the mo difier stack, the resultant cage
object is of editable poly type.
3. Use standard object-editing tools to modify the
cage objects shape. Do not alter its topology
by adding or removing vertices, edges, etc.,
because that would invalidate its usage for
reshaping the cage. Also, for best results, do
not move the cage object. If you wish, you can
temporarily hide an y overlapping objects.
4. Select the low-resolution object.
5. OntheCagerollout,clickImportandthen
selectthecageobject.
Ifthecageobjecttypeandtopologyare
the same as the low-resolution object, the
software reshapes the cage to match the cage
object’s shape. Alternatively, if the cage object
canbeconvertedtothesametypeasthe
low-resolution object without a change in
topology, it is also accepted. If not, a warning
appears and no reshaping takes place.
Impor tant: The resultant cage matches the
imported cage object’s shape, position, orientation,
and size exactly.
If the impor t is successful, the cage object can
bedeleted,orretainedforpossiblefuturecage
modification.
Interfa ce
Display group
Cage When on, the cage is displayed. When off,
the cage is hidden except at the Cage sub-object
level. Default=on.
ThecageisalwaysdisplayedattheCagesub-object
level, regardless of this toggle’s setting. See
Selection Rollout (Projection Modifier) (page
1–771).
Shaded—When on, the cage is shaded with
atransparentgray. Whenoff,thecageis
displayed as a blue lattice. Default=off.
The Shaded option can be useful when you
need to tell whether or not high-resolution
source geometry is within the cage, and when
you need to expand the cage to include more
geometry.
Point to Poi nt—When on, additional lines
connect vertices in the cage to points on the