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776 Chapter 8: Modifiers
Inter face
Check group
Mater ial IDsChecks for material IDs being
assigned to more than one select ion.
Geometr y—Checks for faces or elements being
assigned to more than one select ion.
Both—(T he default.) Checks for b oth m aterial
ID and sub-object overlap.
Che ckClick to run the check.
Select FacesWhen on, if running the selection
check detects “bad” selections, the “bad” faces are
selected by the Projection modifier automatically.
When off, “bad” selections are not selected
automatically. Default=on.
Results group
After you click Check, the fields in this group
display the results. The first field is for material
IDs, and the second is for sub-object selections.
If there is no conflict, the first field says “No
conflicting Mat IDs detected, and the second says
“No conflicti ng face selections detected. If there
is a conflict, the results say something such as, “6
Mat IDs are assig ned to more than one select ion.
Pr ojection R ol lout (Pr oj ecti on
Modifier)
Select an object. > Modify panel > Modifier List >
Object-Space Modifiers > Projection > Projection rollout
The Projection rollout has controls for projecting
data from the object with the Projection modifier
to adifferentobject.Thisdataflowisthereverse
of what it is when you project normals from a
high-resolution object to a low-resolution object.
Interfa ce
Projector list—Shows the active projector plug-ins.
Projector plug-in drop-down list—Lets you choose
a projector plug-in. Only one projector, Project
Mapping, is provided with 3ds Max. See Project
Mapping Rollout (Projection Modifier) (page
1–777). Additional projectors might b e available
from third-party sources.
Note: Multiple instances of the Project Mapping
plug-in can be active.