9

Shell Modifier 787
material IDs, and apply a Multi/Sub-Object
material (page 2–1594).
6. Likewise, Shell keeps the texture coordinates
of the new surfaces consistent w ith those of
the original object. To change these on the
new edges, change the Edge Mapping choice,
and with the Strip and Interpolate choices,
optionally change the TV Offset setting.
Interfa ce
Inner/Outer Amount—Distance in 3ds Max generic
units by which the inner surface is moved inward
and the outer surface is moved outward from their
original positions. Defaults=0.0 / 1.0.