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788 Chapter 8: Modifiers
The sum of the two Amount settings determines
thethicknessoftheobjectsshell,aswellasthe
default width of the edges. If you set both to 0, the
resultant shell has no thick ness, and resembles an
object set to d isplay as 2-sided.
Segments—The number of subdivisions across
each edge. Default=1.
Change this setting if you need greater resolution
ontheedgeforusebysubsequentmodelingor
modifiers.
Note: When you use a Bevel Spline, the spline’s
properties override this setting.
Bevel Edges—When on, and you specif y a Bevel
Spline,thesoftwareusesthesplinetodefinethe
edges profile and resolution. Default=off.
After you define a Bevel Spline, u se Bevel Edges
to switch between a flat edge whose resolution
is defined by the Segments setting and a custom
profile defined by the Bevel Spline.
Bevel Spline—Click this button and then select
an open spline to define the edge shape and
resolution.ClosedshapessuchasCircleorStar
will not work.
TheoriginalsplineisinstancedtotheBevelSpline,
so changing the spline’s shape and properties are
reflected in the Bevel Spline. With non-corner
vertices, you c a n change the edge resolution with
the spline’s Interpolation rollout settings.
A bevel spline as viewed from the top (inset) a nd the resulting
bevel
Tip: Forbestresults,createthesplineintheTop
viewport, and draw it from top to bottom. The
toppointonthesplineisappliedtotheoutside
edge, and the bottom point to the inside edge.
Displacements to the right will create outward
protrusions on the edge profile, and displacements
totheleftcreateinwardprotrusions.
Override Inner M at ID—Tur n on to spec if y a
material ID for all of the inner surface polygons
using the Inner Mat ID parameter. Default=off.
If you don’t specif y a material ID, the surface uses
thesamematerialIDorIDsastheoriginalfaces.
Inner Mat ID—Specifies t he material ID for inn er
faces. Available only when Override Inner MatID
is on.
Override Outer Mat ID—Turn on to spe cif y a
material ID for all of the outer surface polygons
using the Outer Mat ID parameter. Default=off.
If you don’t specif y a material ID, the surface uses
thesamematerialIDorIDsastheoriginalfaces.
Outer Ma t I D—Specifies the material ID for outer
faces. Available only when Override Outer MatID
is on.
Override Edge M at ID—Tur n on to specify a
material ID for all of the new edge polygons using
theEdgeMatIDparameter.Default=off.