9

Skin Modifier 795
Parameters rollout Edit Envelopes—Use this sub-object level to work
on envelopes and vertex weights.
Select group
The following filtering options are grouped
together to help you work on a particular task,
by preventing you from accidentally selecting the
wrong item in the viewports.
Vertices—Turn on for vertex selection.
You can rotate around selected vertices using
Arc Rotate SubObject (page 3–744) from the Arc
Rotate flyout (page 3–744).Youcanalsorotate
around a selected envelope as long as no vertices
are selected, as they have precedence.
Note: Yo u m u s t c h o o s e Use Selection Center (page
1–447) from the User Center flyout (page 1–445) to
center on your selection. If you choose Use Pivot
Point Center (page 1–446), arc rotate is centered on
the selected bone/cross sect ion.
You can zoom on selected vertices using
Zoom Extents Selected (page 3–740) from the
Zoom Extents fly out. You can also zoom on an
envelope if no vertices are selected.
Shrink—Modifies the current vertex selection
by progressively subtracting the outermost
vertices from the selected object. Has no effect
if all the vertices from an objec t are selected.
Grow—Modifies the current vertex selection by
progressively adding neighborhood vertices of
the selected object. You must s tart with at least
onevertextobeabletogrowyourselection.
Ring—Expands the current vertex selection to
include all vertices part of parallel edges.
Note: Youmustselectatleasttwoverticestouse
the Ring selec tion.
Loop—Expands the cur rent vertex selection to
include all vertices part of continuing edges.