9

806 Chapter 8: Modifiers
Inter face
OK Accepts any changes and closes the dialog.
CancelDiscards any changes and closes the
dialog.
Move Up/D own—Movethecurrentselectioninthe
incoming list up or down.
Cr e ate Bl ankCreates space in the Incoming list.
Usethiswhenloadingdataontoaskeletonthatis
not identical as the one from which the data was
saved.Forexample,ifyouroriginalskeletonhad
three fingers and the new one has only two fingers,
you might need to add spaces in the list to line up
the fingers correctly.
Delete—Removes the current selected incoming
envelopes.
Match by Name—Resorts the Incoming list and
matches any bones that have the same name in the
list of current envelopes.
Remove Incoming Pref ix Removes any prefixes on
the names of the incoming envelopes.
Remove Current Prefix—Removes any prefixes on
the names of the current envelopes.
Loa d E n d Po in ts Loads the envelope end point
positions.
Loa d Cros s S ect ion s—Loads the envelope cross
sections.
Loa d V ert ex Da t a When on, loads weights at the
vertex level. Normally only the envelope data is
loaded so any manual adjustments to the vertex
data are lost. This option lets you load those
manual edits.
Load Exclusion Lists—Lets you also load
user-generated exclusion-list data, which specifies
that cert ain vertices should not be affected by
certain bones. See Exclude Selected Verts and Show
Exclusions.
Loa d V erti ces B y I nd ex Lets you lo ad vert ices
by index r ather than vertex posit ion. You would
typically use this option with identical meshes that
have not undergone any t ype of topology change.
This should be off if you’ve changed the topology,
by,forinstance,deletingoraddingverticesor
changing their order.
Current Incoming Vertex S et
When Load Vertex Data is on, use these controls to
match vertex sets in cases where the Skin modifier
is instanced. In such cases you mig ht need to set
up several ver tex sets.
TheMoveUp/CreateBlank/MoveDownbuttons
havethesamefunctionsasintheEnvelopeslists.