9

Weight Table (Skin Modifier) 811
Highlight a weight and ty pe in a new weight.
Select vertices by dragging over vertex IDs,
then click and drag one weight to change all
selected weights for the bone.
Right-click to enter a value of 0.
Ctrl +right-click to enter a value of 1.0.
Menu options:
Edit menu—Copy/paste vertex weights, and choose
ver t ices to edit.
Copy: Copies weights for highlighted vertices.
Pa ste : Pastes the copied weights.
Remove Zero Weights: All vertices w ith a
weight less than the Remove Zero Limit field
value are stripped from their weig ht. Also
available on the Advanced Parameters rollout
(page 1–801).
Select All/None/Inver t: Changes the selection
of vertices.
Vertex Sets menu—Select vertices in the left
column by holding down
Ct rl while clicking
vertices. Create a named selection set, which can
then be picked from the drop-down menu at the
lower left of the dialog.
Optio ns menu Customizes the weight table
display.
Flip UI: Flips the UI to show vertex IDs across
the top and bone names down the left side.
Update On Mouse Up: When the mouse button
is pressed down, no updates will take place.
When the mouse button is released, updates
will occur. This option helps keep workflow
movingquicklybyavoidingunnecessary
updates.
Show Aff ected Bones: Displays only bones
that affect the displayed ver tices.
Show Att ributes: Toggles display of the
S/M/N/R/H attributes.
Show Exclus ions: Toggles display of small
check box areas in each vertex weight field.
Clicking the check box toggles exclusion of the
vertex from the bone (a red X appears in the
check box when the exclusion is in effect).
Show Global : Showsvaluesforalldisplayed
vertices.
Show Set Set s UI: Displays info about vertex
sets.
Dialog options
Vertex ID—Vertices are displayed by number down
the left column of the weight table. Double-click
a vertex number to c ause the ver tex to display
in pink in view ports. To display only selected
vertices, choose Selected Vertices from the
drop-down menu at the bottom left of the dialog.
S—Indicates vertex is selected.
M—Indicates vertex weight has been modified.
N—Indicates vertex weights are normalized (total
of all vertex weights is always 1.0).
R—Indicates vertex is rigid (affected only by one
bone, the one with the most influence).
H—Indicatespatchhandlesarerigid(affectedonly
by one bone, the one with the most influence).
Vertex selection drop-down—Choose to display a l l
vertices, selected vertices or only vertices affected
by the selected bone.
Co pyCopies weights for highlighted ver t ices.
Pas t e—Pastes copied weights.