9

Spline Select Modifier 831
Link Types grou p
These options cause helpers to be linked upon
creation.
Link All in Hierarchy—Links each helper to its
immediately previous helper. For example, the
helper at k not #3 is linked to the helper at k not # 2,
while the helper at knot #2 is linked to the helper
at knot #1.
Link Al l to R oot—Links each helper to the helper
at knot #1.
No Linking—Helpers are not linked.
Helper Display
When you click Create Helpers, the software ca n
place one or more Point helper objects at each
knot, making it easier to m ove a nd animate the
knots. You can enable more than one type of
helper.
Center M ar ker Places a small X-shaped Point
helper at each knot.
Axis TripodPlaces a small tripod-axis-shaped
Pointhelperateachknot.
Cr o s sPlaces a sma ll cross-shaped Point helper at
each knot.
Box—Places a small box-shaped Point helper at
each knot.
Size—Setsthesizeforhelpers.
Constant S creen S ize—Keepsthesizesofhelpers
constant regardless of the zoom extent of the
view por ts.
Draw On Top—Displays the helpers on top of all
other objects in the scene for improve d v isibility
in busy scenes.
Tip: To change the display of helpers after creation,
select each helper and change selections on the
Modify panel.
Spline Select Modifier
Select a shape. > Modify panel > Modifier List >
Object–Space Modifiers > Spline Select
Selec t a shape. > Modifiers menu > S e lection Modifiers
> Spline Select
TheSplineSelectmodifierpassesasub-object
selection of shapes up the stack to subsequent
modifiers. Itprovidesmuchofthesamesetof
selection functions available in the Edit Spline
modifier (page 1–680). You can select vertices,
segments, or splines, and you can change the
selection from sub-object level to object level.
This modifier is similar to the Mesh Select (page
1–719) and Poly Select modifiers (page 1–762),
except for the type of sub-object components.
Procedure
To use the Spline Select modifier:
1.
Create a multi-spline shape.
2. Apply a Spline Select modifier .
By default, the Vertex sub-object level is act ive.
3. Ifyouwishtoworkatadifferentsub-object
level, use the modifier stack display to choose it.